Two examples from my last two starts:
Either multiple barb camps swarm me or one camp and one AI. On the 2nd screenshot, a third camp spawned on turn 25 only 4 tiles to the left. First barb warriors showed up on turn 15! The AI is also a lot better at taking cities now. The only way to deal...
We all know that in R&F trade routes are a lot more scarce but also more powerful. I do like the balance!
But they still use the same horrific algorithms like they did in vanilla. Did you know that on standard speed, a trade route needs a minimum of 21 turns to be completed?
In vanilla this...
If I'm correct it works like this:
District costs are only dependent on the amount of techs and civics you have acquired.
A completed (or conquered) district doesn't increase the cost of the next one.
Advancement to the next era doesn't increase costs (only the tech you researched to get there)...
I've said it on MadDjinns LP already.
I hate worker stealing from CS.
It's an absolute no brainer and requires zero to no effort. It completely changes optimal build orders. They added demanding workers from CSs for a reason and that has a huge opportunity cost (getting a bunch of...
Since the lancer got buffed quite a bit in GnK, you should give other units a second chance as well.
Chariot archers were pretty useless in vanilla because they were extremely vulnerable to any kind of melee attack. Normal archers had better stats overall.
Stats vanilla:
Chariot Archer...
Wow, I can't believe what just happened. Emperor, standard speed and map size.
I played as The Celts and rushed GLib/NC and quickly built 14 cities with Liberty and tons of faith. I even captured America's capital with a few pictish warriors.
I had pagodas in every city, picked a few happiness...
I posted this strategy in a thread in general discussions, too, but I think it deserves its own thread ;)
Screenshots:
Especially Monty was well defended against my modern armor. Quite amusing :D:D
I don't think I've ever built the heroic epic, even if I plan to win by domination.
So when do you guys build it?
The morale promotion grants you +15% damage and it stacks with great generals. Sounds very powerful but there's always other important stuff to build :cry:
Four-city-culture into domination.
I guess everybody here has already tried this strategy but on high difficulties (emperor +), it gets kinda ridiculous.
My plan was to remain friendly with most AIs, build only four cities and focus on growth, culture, money and RAs (after starting with the...
In CiV 5 culture actually has a huge influence besides expansion because with every social policy you basically get a wonder for free!
So why not combine culture and conquest instead of science and conquest?
Your general goal:
Big Ben ("-25% Gold cost for purchasing items in cities, additional...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.