Search results

  1. MadMage86

    Why Can't People in MP Play anything but Dom?

    This is actually one of the odd things I've noticed - both Civ 6 and Beyond Earth lack any real balancing to the whole 'keep expanding' strategy that Civ 5 had. They also backpedaled from having river and ocean tiles generate gold in Civ 5, which was one of the major inhibitors in early...
  2. MadMage86

    Why Can't People in MP Play anything but Dom?

    Not entirely sure that domination IS the best/easiest victory type - it's simply the most expedient. As others have noted, defense in Civ is considerably easier than offense; this means you have to have either a strong position over someone to begin with or the person you're conquering is wildly...
  3. MadMage86

    Marathon Session

    So, I've got a dream. A dream of a weekend spent staring at my empire, answering the proverbial "so what are we gonna do today, Brain?" with only minor breaks for such silliness as sustenance and sleep, if your constitution is unequal to the task of world domination in a single sitting. The...
  4. MadMage86

    No Quit, Positive Players, Get together list!

    MadMage GMT-6 (CST) Most afternoons after 6, weekends free for marathon sessions. My dream is to schedule a weekend sit-in where we start a game Sat morning and run it to Sun night (scheduled breaks and such). Also, I hate typing when in a game so anyone capable and willing to use Discord (at...
  5. MadMage86

    Going Broke.

    So, I haven't played as much as I could have lately but I had a multiplayer game with a few buddies the other day and while I was crippled on gold income he was showing a +14 in the first 30 turns of the game, with no trade routes in place... and he claims to never use international trade routes...
  6. MadMage86

    early war cripples everything - not fun...

    I will hear no complaints about 1upt. This is a change that needed to happen ages ago but was held up by those who were stuck in their ways and never could enjoy real, tactical combat.
  7. MadMage86

    Tourism Is Falling

    What I don't get is how you're supposed to win culturally against a 'wide' player that builds a few culture buildings in each city; you can easily skyrocket above 100 culture per turn - how in the world do you catch up to that?
  8. MadMage86

    Trade needs to scale to Civ or map size.

    The caravan system is interesting, but it's clearly broken right now in anything over a standard sized map. this needs to be fixed. A single trade route per specific techs isn't going to work - you need to be able to scale the number/range of trade routes with the size of your empire. This...
  9. MadMage86

    Germany: obsoleted at discovery of Zulu

    I'll be honest. I've always thought Germany's uniques sucked. Barbarians from barbarian camps? Yeah, not a big deal. Less unit maintenance isn't really a selling point, either - it's not that powerful at any given point regardless. The Zulu ones are interesting because it lets you keep a cheap...
  10. MadMage86

    Is religion an after thought now?

    Oh my God, yes. I've managed to do all sorts of sillyness with a good religion. But I've noticed it is really difficult to spread my religion to the AI, especially stopping one from spreading another religion over mine - pretty much forced into a Holy War. I wish there were more diplomacy...
  11. MadMage86

    Whoa.

    Playing a Standard Continents game as Brazil; doing great - top of the leaderboard, got my religion out the door first (found two religious city-states early)only thing I seem to be dragging on is technology... I started on a medium sized island with Hiawatha and got down 4 decent cities and a...
  12. MadMage86

    How to Nerf the Shoshone [Brainstorming]

    After playing with the Shoshone in a few long games I am quite confident that they lose their momentum quite quickly; the edge they get is minimal and can often be matched by another Civ that pulls a pair of scouts first thing. Honestly, they were fun to try but I don't intend to main them.
  13. MadMage86

    Why where multiplayer people forgotten for brave new world?

    I'm going to say straight up that I like to play with friends, but I like to play competitively, so I think the very concept of the 'team' system is ******ed - they should just have ingame alliances and leave it at that. The system was in no way implemented well, either - the game still seems to...
  14. MadMage86

    Trade routes need to scale.

    And increasing the number of AIs simply increases the number of possible trade partners. I don't believe I can add more AIs on a multiplayer game, by the way. There's a hard limit tied to map size.
  15. MadMage86

    Trade routes need to scale.

    Let me reiterate; I was fine on gold. I had +150ish most of the game. But most of that came from the following sources: - Tithes; I pushed religion early and fast and spread it to my buddy who was playing tall Aztecs. - Trading Posts and Holy Sites. - City Connections/Machu Picchu...
  16. MadMage86

    -33% BNW on Steam Flash Sale

    What the hell? What kind of bunk is this? They didn't even wait a week to lower the price?! Yeah, they kindof took a dump on the pre-order folks.
  17. MadMage86

    Trade routes need to scale.

    [EDIT]: Brain fart. Tired, I don't know what the hell I read your post as saying... anyway, yes - I have a silly number of options for trade routes. And I can use the same cities for multiple routes (which doesn't make much sense to me - you'd just spam the best one) but only 5 routes to use...
  18. MadMage86

    Trade routes need to scale.

    So, after playing a huge multiplayer map with 3 humans and the rest AIs I have come to the conclusion that the number of trade routes you can establish are very clearly based on a 'small' sized map; in a game with a possible 8 trade partners (after several were wiped off the planet) I've got...
  19. MadMage86

    Why where multiplayer people forgotten for brave new world?

    My gripe with Multiplayer is that popups are turned off completely and AIs never contact you - for anything. No 'hey, you're on our border', 'stop settling near us', or 'go to hell, douche'. It's ing ******ed. Also, your in-game diplomacy options regarding other players are nonexistent; I'd like...
  20. MadMage86

    They need to hotfix AI agression now

    I just had a game surrounded by the Mongols, the Romans and the Aztecs - the Mongols conquered a ton of city-states, but didn't do jack otherwise. The dependance on your neighbors for gold is debilitating to warfare. It's kindof silly; how the hell do you play a 1on1 map? Even if you trade...
Top Bottom