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  1. MadMage86

    Marathon Session

    So, I've got a dream. A dream of a weekend spent staring at my empire, answering the proverbial "so what are we gonna do today, Brain?" with only minor breaks for such silliness as sustenance and sleep, if your constitution is unequal to the task of world domination in a single sitting. The...
  2. MadMage86

    Going Broke.

    So, I haven't played as much as I could have lately but I had a multiplayer game with a few buddies the other day and while I was crippled on gold income he was showing a +14 in the first 30 turns of the game, with no trade routes in place... and he claims to never use international trade routes...
  3. MadMage86

    Trade needs to scale to Civ or map size.

    The caravan system is interesting, but it's clearly broken right now in anything over a standard sized map. this needs to be fixed. A single trade route per specific techs isn't going to work - you need to be able to scale the number/range of trade routes with the size of your empire. This...
  4. MadMage86

    Whoa.

    Playing a Standard Continents game as Brazil; doing great - top of the leaderboard, got my religion out the door first (found two religious city-states early)only thing I seem to be dragging on is technology... I started on a medium sized island with Hiawatha and got down 4 decent cities and a...
  5. MadMage86

    Trade routes need to scale.

    So, after playing a huge multiplayer map with 3 humans and the rest AIs I have come to the conclusion that the number of trade routes you can establish are very clearly based on a 'small' sized map; in a game with a possible 8 trade partners (after several were wiped off the planet) I've got...
  6. MadMage86

    Multiplayer?

    So, has anyone heard a peep of anything about multiplayer? Have they fixed the whole 'the AIs never contact you' crap and how will they handle interaction between players (not being able to denounce, for example)?
  7. MadMage86

    Policies?

    So, with policies no longer being 'the way to win', will it be easier to fill out several trees faster now?
  8. MadMage86

    No gold from Rivers and Coast?

    Well, beyond wondering how badly this change will cripple an isolated country's economy, I'm curious if they are replacing the bonus with anything else - I mean, aside from practically forcing players to use trade routes (whether we want to or not - more on that later) you've just taken away the...
  9. MadMage86

    Map Scripting?

    Are there any experts on map scripts floating around here still? I'd like to modify some of the standard map scripts for multiplayer games but I'm getting nowhere trying to add things to the core scripts - they all seem to keep calling to functions off-script that I can't see, so I've no clue...
  10. MadMage86

    Generic Scripting Problems

    All right, so... I am trying to wrap my head around map scripting; I don't know the language the game files are written in (I've used LISP a bit) and trying to learn them is difficult because the files want to grab information from somewhere else - nothing is entirely contained within one...
  11. MadMage86

    Map Scripting Tutorial?

    Hey all... I've been trying to figure out the fine art of CIV map scripting but I've been having trouble figuring out where to start. I've worked with code before (mainly LISP), so I can pretty much figure out enough of the syntax and functions to be dangerous but I'm drawing a blank when it...
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