I attack not based on power of the civ but based on what I would get from it. If I am going for domination, weaker civ. If I am going for conquest, stronger civ. If I need resources, which ever civ has em closest.
They'll also raze cities if you did a lot of razing to them.
For example, I was France and I was fighting Egypt in a long bloody war. I mounted an offensive and took and razed 12 of their cities. A few turns later, Egypt captured one of my cities and razed it.
2510 BC-
Moved lux to 20% to prevent riot in Thebes. Decided to research iron working and put sci to 70%. It'll be done in 15 turns and we have a +1 gpt surplus. Spearman finished in Memphis, and another barb warrior appeared on the horizon. Next build is archer to go take out the barb camp...
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