Search results

  1. M

    Palehorse overtakes TF!

  2. M

    Who to attack: stronger or weaker?

    I attack not based on power of the civ but based on what I would get from it. If I am going for domination, weaker civ. If I am going for conquest, stronger civ. If I need resources, which ever civ has em closest.
  3. M

    New PTW Expansion???

    Go to turkey. 2 cents american is 30,000 turkish lira.
  4. M

    New PTW Expansion???

    $117? :confused: I got mine and a signed poster (which I sold for $10 to some kid) for $40... What store did you buy it from?
  5. M

    Does the AI Raze More Cities in 1.29?

    They'll also raze cities if you did a lot of razing to them. For example, I was France and I was fighting Egypt in a long bloody war. I mounted an offensive and took and razed 12 of their cities. A few turns later, Egypt captured one of my cities and razed it.
  6. M

    Technology...

    Libraries, Universities, Research Labs, SETI, Copernicus, etc. to increase science. Or play a diety game and you'll be post-modern age in 850 AD. :)
  7. M

    New Civs VOTE

    Canada!
  8. M

    Upgrading Glitch in v1.29?

    Make sure you have barracks, or build Sun Tzu.
  9. M

    Pleeeeeeeease!!!, give us a separate Culture Flipping sub-forum

    That's a major problem with culture flipping. What kind of city requires 25 modern armor to keep it from flipping?
  10. M

    SP1 - Always War, with extra restrictions

    I am going on a two week trip to Canada, (yay) so if my turn comes up I'll have to skip it.
  11. M

    K2 - Warmongers Delight

    330BC - Mpondo barracks -> swordsman. Umtata temple -> swordsman 310BC - GL made outside of Hanchow 290BC - Hlobane settler -> settler 270BC - Shanghai autorazed 250BC - Zimbabwe marketplace -> swordsman. Delhi marketplace -> swordsman. Swazi temple -> barracks 230BC - Beijing...
  12. M

    Removing Culture Flipping discovered?

    Zouave might just not have enough time, or doesn't have the game currently installed.
  13. M

    SP1 - Always War, with extra restrictions

    I can't post a map as I have no picture editing tools on this computer. I will try to get one up later.
  14. M

    SP1 - Always War, with extra restrictions

    2510 BC- Moved lux to 20% to prevent riot in Thebes. Decided to research iron working and put sci to 70%. It'll be done in 15 turns and we have a +1 gpt surplus. Spearman finished in Memphis, and another barb warrior appeared on the horizon. Next build is archer to go take out the barb camp...
  15. M

    K2 - Warmongers Delight

    Oh it is me, sorry. :)
  16. M

    my first experience with 1.29 editor

    Glad it works- This is what we've been waiting for! (Insert pessimistic and sarcastic Zouave comment here)
  17. M

    The AI knows where all troops are - proof!

    Nothing important is discovered. If there is another civ, or something else equally huge than they will not trade their map for 10 gp.
  18. M

    BUG: 1.29 Golden Age Bonus Problem

    You shouldn't be... can you post the save?
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