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    Noble Difficulty Conquest/Devistation Victory Question.

    Perhaps follow one of attacko's threads for advice on conquest. It's situational but, sifting through the unsurmountable clutter of drivel and gob-pyrotechnics, it seems that 'playing the map and looking for bananas with a carthaginian leader' is imperative.
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    ZLIB1.DLL Missing?!

    The game was working fine until yesterday. All of a sudden it gives me 'zlib1.dll missing' on startup. Tried to manually download the file and placing it into system32 and it seems to start but then it give 'Has encountered an error and needs to close'.... What gives here?! Suddenly it...
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    Question Time: Cultural win, city growth and specialists. (Prince)

    Bloody excellent work! I'm studying it!
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    The Eternal Warlord... Needs Help

    That was pretty funny.... BTW is it worth keeping forestv trees if you are planning on going into enviromentalism? And they provide a small health bonus in case of floodplains right?
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    Question Time: Cultural win, city growth and specialists. (Prince)

    It's not nit-picking it's helping me win and understand the game! Thanks a lot. On your points.... A fair point; I admit that some of these guides/tutorials aren't the most creative of players but it helps learning the mechanics of the game. Some of the resources, the rice you mentioned...
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    Question Time: Cultural win, city growth and specialists. (Prince)

    Achieved! The last GA will 'bomb' (I believe this is the term you guys use anyway) Heliopolis with culture achieving the win 62 turns early, before Togu or others build the spaceship pieces. Liked the movie (prefer the space-race one though.) I partly followed the guide (mostly in fact, i.e...
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    Question Time: Cultural win, city growth and specialists. (Prince)

    Thanks the guide is really good. Yes I can always use the critique and thanks for your time spent. I think not running free speech was a mistake, I got distracted. I was also planning on running mercantilism and representation until the end of the game and the other civics are good as they...
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    Question Time: Cultural win, city growth and specialists. (Prince)

    Hi everyone, I'm back again! (cue imprecations and cursing) I've got a few questions about how to achieve a cultural win and other questions regarding running specialists in a city. In the attached game I've tried to achieve a cultural win by running the specialist artist and using the...
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    What am I doing wrong?

    Might have a go at that today actually, and steal your idea. What is FS (Free speech)? Some of the acronyms I still don't get (Rexxing? Hexxing? wtf...:confused:) Your tutorial on youtube was pretty good btw dude, assuming it was yours (Meinteam)
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    Help! Maintaining the peace, the damn japanese...

    I was playing the first game you posted. I understand your points about research but I think it's also important to focus on leader traits. Of course if it leads to a disadvantage, particularly in a war, it makes no sense like you say. I actually started another game and won a space victory...
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    Random Questions

    Someone beat me to it!
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    Random Questions

    In short you need money to research new technology, which translates in-game as a commerce tile (the gold tile in the game). Coastal towns are good for assigning specialists since a water tile is usually rich in commerce. But this is very general and I am new to the game. You can also assign...
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    Help! Maintaining the peace, the damn japanese...

    I'll get the expansion eventually, would like to learn a bit about the game itself beforehand. The saves. I'm playing the first save a bit, you left the tiles as they were right? I mean you didn't go into the city screen to mess about with squares yet? For example in Beshbalik selecting the...
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    Attacko's Strategical Fact- Or Fiction?

    As far as I know building roads early and chopping (bronze and iron working) negates most movement penalties and isn't only important if you like fighting but also for commerce and trade between cities. The manual indicates these points (+ production increase) and says 'Another reason why you...
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    Help! Maintaining the peace, the damn japanese...

    Indeed, I expressed myself poorly sorry about that. For me you are well advanced players (I am the novice), at least the guys who've bothered to give detailed advice in this thread. I will play a bit with the save now and thanks for the congrats. edit: Regarding the Nationhood civic, it's...
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    Help! Maintaining the peace, the damn japanese...

    Looked at your save superficially (am going offline) and it's brilliant, at least for a novice. I did end up winning the game before you guys posted (at the right difficulty this time, almost lost to a space race) but by looking at Roosevelt I can understand what you say about the score. With...
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    Help! Maintaining the peace, the damn japanese...

    Here is a game right at the beginning. I mean I've just settled a city, where the settlers are at the beginning of the game not to waste time. I do understand the point you make about food. The problem is to build all the improvements it seems so many valuable turns are wasted and the AI...
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    Help! Maintaining the peace, the damn japanese...

    1. 2000 BC - Two cities, Two civs discovered
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    Help! Maintaining the peace, the damn japanese...

    Ok, aside from the fact that it was absolutely the wrong difficulty level I still don't understand some things. For instance the idea of building so many farms/food resources to increase population. This leads to productive cities, true, but it eventually also leads to more unhappiness than you...
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    Help! Maintaining the peace, the damn japanese...

    No, it was a mistake. No wonder it seemed so easy.
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