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    Help with a FfH2 Worldspell

    No, the only message that appears is "A player has cast For the Revolution." No list of cities, unlike the spell on which this one is based.
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    Help with a FfH2 Worldspell

    Yeah, message pops up fine. It signifies nothing, sadly.
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    Help with a FfH2 Worldspell

    Ah, yeah, I remember that much about programming languages; IIRC, curly brackets tend to be used as BEGIN and END, and a semicolon in C is used to tell the compiler that it's reached the end of a command. I also know how if-then clauses work. I reduced the indentation like you said, and that...
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    Help with a FfH2 Worldspell

    Actually, it throws up an exception even before I hit the spell button. Says pCity.setOccupationTimer(4) is causing a syntax error. And no, what little programming experience I have is so far back in the mists of time, it's really not worth mentioning.
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    Help with a FfH2 Worldspell

    My apologies if this is in the wrong place, but the issue is python-related so I figured I'd be most likely to get help here. I'm modding FfH2, trying to add a few civilizations to the mix geared toward the playing styles of myself and some friends. One of the Civs is basically a...
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    Quick Modding Questions Thread

    Oh, ok. Thanks, I'll give that a try. :)
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    Quick Modding Questions Thread

    Thanks for the replies. I'm trying to teach myself some python, but right now I'm pretty clueless. Looking at the event in question in CvEventManager, the problem I'm having now is that I can't find any setOccupationTimer command attached. I'm reasonably sure I know enough python to set up...
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    Quick Modding Questions Thread

    Hey folks, I'm adding some custom civs for a modmod I'm working on for some friends (based on FfH2), and I'm running into a snag. Basically, I'm trying to make one of the custom civs so that when they conquer another city, that city doesn't spend any time in revolt. This seems like it...
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    [BtS] "Mars, Now!"

    Any idea when the next bugfixes/patch will be released?
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    [BtS] "Mars, Now!"

    Hi there, brand new poster here. First off, I love this mod you've made. I've been playing it to death for the past several versions and it's a blast. I've noticed some problems with the latest patch, however... When coast appears as a result of terraforming, it initially appears as...
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