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    PTW PBEM:2 games, 1 mod (A real challenge)

    We haven't been tracking either of these games at CivFanatics. Will this be a problem?
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    REPLACEMENT PLAYERS HALL

    I have two PBEMs in progress that we need fill-in for (on a permanent basis). I could use either two different people or one person who want s to take on both games. --== Both games have now been filled. ==-- Details here: http://forums.civfanatics.com/showthread.php?t=116485 If you...
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    PTW PBEM:2 games, 1 mod (A real challenge)

    Final Update: We now have a volunteer for Randomocity as well. Thanks for looking... What we have are two games to be played using the ArtilleryMod (available here) Update: I have a volunteer for Contipelago, but I still need someone for Randomocity... Now for the fun part: Both of...
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    *** Unit Request Thread #2 ***

    OK... But could you point me in the right direction? I did a search before I posted and couln't find anything appropriate.
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    *** Unit Request Thread #2 ***

    I'd like to see a settler unit leading a pack mule/camel/llama. I started a thread here and then noticed THIS thread, so I thought I'd do the right thing...
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    UNIT REQUEST: Pack mule & settler

    My thought was that the current settler graphics could be used and the pack animal added in, with minor modification to the settler so it looks like he's leading the animal. It would be era specific like the default settler (i.e. ancient and industrial versions). But I have no idea whether this...
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    UNIT REQUEST: Pack mule & settler

    I need a settler-type unit leading a pack mule for an update to my mod, but I'm not much of an artist... Would anyone be willing to make this? It could be used as an alternate settler or a prospector, or... whatever. Alternatively, the pack animal could be a llama or a camel, I guess. Maybe...
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    Final map of Rise of Rome

    Below is a shot of my final map for my win as Carthage. I played at Emperor difficulty, and won with 3 turns remaining. I had 25% of the land area, but just barely 50% of the population. This game was MUCH tougher than my last win with Macedonia.
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    Final map of Rise of Rome

    I would rate the civs as follows: Carthage (most difficult) Macedonia Persia Rome (Easiest) Persia has the best starting position, but Rome is easier because they have better offensive AND defensive units available to them. Carthage is probably the most difficult due to their poor...
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    Final map of Rise of Rome

    Forgot the MAP!!:eek:
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    Final map of Rise of Rome

    Well, here's mine. I played as Macedonia, so this looks a bit different then the rest. Everyone else who posted maps seems to have played as Rome, so I thought I'd add some variety to the thread. :lol: EDIT: Well, there was one other Macedonian victory, and one Persian, but all the rest were...
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    C3MT - Civ3MultiTool (Second CFC Thread)

    That would be "elimination" in english. :D
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    Two New Buildings: War Memorial and Tomb of the Unknown Soldier

    Nice work! :goodjob: Mine was just a photo of the one in Arlington, VA in the US. Your picture is a more generalized version that will work better for those who don't want such a country-specific image.
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    v1.27f for PTW

    Does this mean that now we can switch a game from PBEM to si-move and play it like that for awhile? Previously, it was possible to start a game as turn-based or si-move and then switch to PBEM, but then you couldn't switch back later. If they fixed that problem then a big :goodjob: to 'em and I...
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    C3MT - Civ3MultiTool (Second CFC Thread)

    Yes, I've seen this too... :(
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    This is OUTRAGEOUS: Rep hit for no reason!

    But who's out for replacement costs on the stolen item? The shipping company is resposnible for items in their custody, so they call their insurance company and file a claim...:lol: This would be kind of difficult to model in a computer game. No, what's mising is a simple risk-analysis...
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    This is OUTRAGEOUS: Rep hit for no reason!

    Exactly: which is why I was so pissed when it happened. I'd really like to see them change the system so that if you commit some minor infraction they would eventually forget about it. Kind of like how the DMV deletes speeding tickets from your driving record after five years. It's grossly...
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    This is OUTRAGEOUS: Rep hit for no reason!

    I had a trade agreement with Persia, who was on another continent. Subsequently, they got in a war with the Iroquois. In the course of this war, Persia lost their only city with a seaport. Since my trade deal with them had not expired when this occured, I TOOK A REP HIT!!!!!!!!:mad: This is...
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    Some building ideas...

    See the link at the bottom of this post... I created a "Customs Post" improvement for my mod. It reduces corruption in the city where it's built. It requires a harbor, so it has to be built in a coastal city. Was that sort of what you had in mind?
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    Is it possible to make ptw actually playable?

    This may not completely solve your problem but it should help with one aspect: You can tell the science advisor what tech to research next after the current one is complete by holding the SHIFT key and selecting it. If you have a whole sequence planned just keep holding the SHIFT key and select...
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