So I played the demo just fine for the first time. But after updating my AMD drivers the game just crashes whenever I try to start a new game. It happens right after leader intro at the game start.
My PC specs are quite modest: i5 6500, 8GB RAM & RX480 8GB.
Yesterday I was playing a game as Germany. It was quite late game when all the hell broke loose. As soon as ideologies came, everyone started hating & denouncing everyone of the other ideology. Past friendships didn't mattered much at all. Heck Incans & Persians ganged up on me & attacked me. 10...
Lately I've noticed that pop is allocated is quite weirdly on tiles. Many time the AI would prefer something like a 3:c5food: tile to a 2:c5food:,5:c5production:,4:c5science: tile for no reason at all. Also specialists felt a bit OP in comparison to city tiles. So much so that even great people...
Last time when I played CPP (about 2 weeks back) I faced some issues during sieges just like vanilla. The problem was that since siege units don't get any inherent defence bonuses against ranged units, enemy archers & city attacks can completely destroy early siege units in one or two turns...
I had played one game as Rome on v3.13 & playing one game as Mongols on v3.14. Here are couple of my observations.
Ranged naval ships are OP against cities especially late game. This is magnified when AI leaves it's city ungarrisoned to attack your invading force. Then you can quickly bring...
An idea came to my mind while playing ciV. This can considerably improve siege experience, drawing a clearer line between siege & bow units, making the swords => guns transaction more noticeable & so on.
The idea is quite simple. Along with Unit Strength, we will have an armour rating for units...
I remember that pre-G&K floating gardens used to add 15% modifier before subtracting food consumed from total food produced. Now it modifies to the surplus food which makes it quite ordinary. Maybe I am mistaken but this is how it used to work.
Pre-G&K : (40*1.15)-(20) = 26:c5food:
G&K ...
Anyone experienced such wars in late eras ? It is quite fun & challenging. In my recent game I have been attacked from 3 different sides. And then Askia declared war too whose is no where near me unless he plans to launch a naval assault which is unlikely to cause any trouble.
The city is...
Since G&K has added faith, we might need to change the previous VEM Piety tree. Also religion has some really weak beliefs as well some OP ones. First of all I would mention about the religion.
Faith Healers : +30HP heal is simply too much considering that most of the healing is nerfed...
For roleplaying purposes I thought about creating a thread for religion just like we have for policies
America : Christianity
Arabia : Islam
Austria : Chriatianity
Aztec : ?
Babylon : ?
Byzantium : Christianity
Carthage : ?
Celtica : ? (Druidism maybe)
China : Taoism or Buddism...
Title says it all. I am looking for a mod which results in all players at war with each other so that I can have deathmatch type play on duel map with 18 civs. :D A link would be helpful.
My idea is that GGs earn experience when battles are fought within 2 tiles from them. Then just like other military units they'll get access to promos, these promos would be special & unique to them. Those promos could be like :-
boosting unit strength
attacking capability
healing in...
So I was playing as Arabia/Harun-ur-Rashid. Siam said that I conquered Harun-ur-Rashid & that I don't keep my word. How can that happen ?? Please note that I am the only Arabia in the game & I didn't declared war on anyone recently. The map is Small, Perfect World 3.
Here are the screenshots :-...
I think that Keshliks are the best UU because they are super-mobile & can kill units without taking any damage. They also gain XP quickly which means that you can get march promotion more quickly to make them even more deadly. So what other UUs you think can be considered the best ones ? Any...
The March patch has made game more balanced & fun to play. There are still areas which need a lot of work to balance. I want them to balance the Autocracy Tree especially 'Total War' which is not that useful since you have to time your invasion & the policy very well on the default settings...
Its turn 160 right now & the size of Washington is 25 ! When I looked at the other capital cities, they were around 8-10 size. I am using Thal Balance Combined v62. Here is the picture :-
Today I was playing on Tiny Map, Prince Difficulty. I declared war on Alexander because he was building lots of cities near me blocking my further expansion. I was quite advanced compared to him but still my rifles had trouble with his muskets because his troops were getting MASSIVE bonus of...
So what do you people think is better, the SODs of cIV or 1UPT of ciV ? I myself feel that SODs are one of the few boring features of cIV, 1UPT is much better & requires more strategy. Please keep in mind that I am comparing 1UPT Vs SOD not ciV AI Vs cIV AI. ;)
I've noticed that there are some flaws in the diplomacy system. For example in my last game English & Persians were constantly insulting me & I was at good terms with Russia & Babylon. After sometime I conquered the only city of English & took 2 cities of Persians leaving them with 1 city. Now...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.