Hello, I am at wits end trying to convert this civ 5 map into Civ 6. I have read the tutorial on this thread
https://forums.civfanatics.com/threads/how-to-import-a-civ5-map-to-civ6-using-zobtzlers-ynabmc-and-ynamp.636940/
and I do have both Civ 5 and Civ 6.
This map loads fine in the Civ 5...
I left Civ 5 a while ago due to unplayable, unmoddable state of the game it was in when i it first come out.
At the time, Civ 5 made my graphic card overheat every time while games such as Skyrim had not. The moddablity of the game concerning units were also impossible. There was no way to...
Im not sure if these have been answer, but if anyone can help me with these questions, it would be great.
1. Is it possible to lock more than one civic for each civilization? I know you can use the favorite civic to lock one civic on to each civ but I feel like I need to lock more. If it...
This is a mod / scenario that I've been making since 2010. I guess I would like to make a thread for it just in case I need to release as well some help.
The story: since Civilization 2 Test of Time, I've been trying to incorporate a few new futuristic units from Xenogears into the...
In Civ2 this system was implemented. Here in Civ4 that is reduced to simply 1 stat - proportional strength (where a damaged unit has a % reduced strength) plus promotion.
So I wonder if it is possible to reimplement the Civ2 system while keeping the promotion system?
Thanks
Hello. I stopped trying to mod Civ 5 a year ago because the Nexus tool doesn't work. I followed instruction from a certain thread here (I don't remember which one, but I remember there was a picture of a dragon in that tutorial thread) to try to import my models into Civ 5, but it didn't work at...
Please help. I need help with the graphics.
So this is what I tried and it's not working.
1. Open blender, make a new file it has a box.
2. I exported the box to .fbx file (No texture, no animation whatsover, just a box)
3. Open IndieStone Nexus Buddy, imported the .fbx file to gr2.
4...
I was trying to use a certain dll file to enable 50 civs in my game. However this dll file only works for single player.
Would someone be so kind to post a 50 civs dll that works for both single and multiplayer please.
I'm using BTS v3.19.
Thanks a lot.
Ok so I figured out how to add in a "new" unit with existing models. Anyone knows how to add in your own model (no animation for now). Aparently Firaxis is using Granny 3d which cost 12,500 $ for license, which is insane. Can we use blender or nif models instead? If no how do we make .gr2 models...
The Manual states that current maximum size for map is huge, 12 players, 24 city states. Is it possible to expand to giant map, 18 players, and 24 city states?
Also is there a hotseat option?
This is one of the major annoying problem - well minor but if they keep occuring then it becomes major!
This problem concerns the food vs. population growth and it has happened in all previous Civs 1-4.
Here is an example:
My city has size 23
It's total food capacity: 47
which means...
In my mod I use a dll file that allow 50 civs. It works fine in single player. But when I tried to use the scenario in multiplayer it will crash. Can anyone please help? Thanks a lot.
With the new full body system, it will be extremely difficult to mod leaders now. In contrary to what Firaxis said - that modding will be much easier. Is there anyone out there besides Firaxis officials who have the ability to mod the leaders?
I now for certain that I don't have the skill to...
This project started several years ago, i.e., in 2005.
Combination of mech and Civ is something I have been dreaming for the last 5 years.
Originally done for Civilization 2 Test of Time with 2D graphics. Then Civ 3 and 4 came along and it took me a while to learn 3D modeling. The alpha...
Anyone know the unit format of the new game? Are they going to be nif? Will it be editable using blender, 3ds max or maya? How will the animation files be different?
I suck at UV mapping, so I am looking for an alternative. In Blender however there is an option that let me click a face of the model and apply a color to it. I can do this to all the faces. Though tedious, I found this is easier. Once I'm done and export the model to nif file. Nifskope can view...
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