It's not a bug, it's a quirk of how it's implemented. The worker -> warrior upgrade is a spell and not a real upgrade. You can cast spells after moving, but obviously not after casting another spell. Alternatively the Doviello could get unique workers that upgrade into warriors, but since...
I would definitely build granaries and smokehouses in cities with health trouble that need to grow further. They're pretty good in that case.
OB with Mahala etc. wasn't useful before because you didn't have Sailing and thus no trade route.
That Bard certainly explains why there was so much cultural pressure.
Lose the monument build in Coombe View and just build culture instead. Jubilee will give you lots of cultural dominance over the center anyways.
Fantastic. Many thanks.
One question though: why is there a separate DLL included in the archive? It seems to be slightly different from the DLL provided by the installer(s).
Does anyone have any idea what the formula for trade route revenue is? I build my cities six tiles apart, so I'm having a hard time picturing that laying the road connection down is going to be a profit until the noncapital city is very big.
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