Does anyone know how the AI chooses beliefs for their religions?
Is it just completely random or do certain civilization tend to choose the same beliefs all the time?
I know each civilization has a preferred religion but I haven't seen anything for beliefs in the xml files.
I had created a game with the new shuffle map type. I chose a random map size so I didn't pick how city states there would be.
I ended up playing on a huge map but there were no city states at all!
I expected that I would get the default number of city states for my map size. I...
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