I like this idea. My main problem with the Diplomatic victory as it stands is that there doesn't seem to be a whole lot of Diplomacy. If you can win the influence of every CS, you win. My thought was that to be a candidate for World Leader, perhaps you would have to do something like...
You do realize that negative happiness doesn't just stunt growth, your troops stop fighting after you hit like -10 or so? Even if you stop growth, your happiness level is going to plummet once you start annexing cities, especially if you don't build courthouses.
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