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  1. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    There are pedia icons in the archive (Art/Civilopedia/Icons/units/): V2large.pcx V2small.pcx
  2. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    I've been really busy with another game, as well as exams, so I don't know just how back I am. @gorn: Have you tried what Raptor1 suggested? I admit I never tried this as a non-nuke. If it's impossible, it's a case of bad programming and design by Firaxis.
  3. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    Yes, it seems I quit Civ3 for a few months ;)
  4. Krayzeenbk

    Randomness

    Use artillery, that will decrease "randomness" a lot, in your favor.
  5. Krayzeenbk

    Poll and Preview: Next Rocket

    Surface to surface, for now.
  6. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    The animations are set up for tactical missiles/icbms. So I'd recommend this be used as a tactical missile, unless you want some pretty ugly results. It was technically a theater missile and judging by its characteristics, it would have likely been able to carry a nuke to tactical ranges without...
  7. Krayzeenbk

    Poll and Preview: Next Rocket

    Ah - the olive greenish looks black on all 5 of the pics I looked at regularly, I will probably do that then. I replaced the yellow and red with civ-specific, since you kinda need it somewhere.
  8. Krayzeenbk

    Poll and Preview: Next Rocket

    Thank you, I am aware of these things though.
  9. Krayzeenbk

    Poll and Preview: Next Rocket

    Although I said I'd make the Chinese missile first, I have actually started working on the Pershing II. So - a preview. I don't know how good a black rocket will look in-game, but here it is:
  10. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    I don't believe this has the proper animations for use as a cruise missile.
  11. Krayzeenbk

    Poll and Preview: Next Rocket

    I have lots of pics, a schematic drawing would be optimal. It's hard to find those for equipment that was only recently "retired".
  12. Krayzeenbk

    Poll and Preview: Next Rocket

    @recon1591: It's very likely that I will make a Pershing II soon ;) @aaglo: Can you provide some more screenshots? hehehe... @Boba Fett: The Peacekeeper is a generation younger than the Satan, which I took for a reference point when deciding which American ICBM to pair with it (therefore...
  13. Krayzeenbk

    Poll and Preview: Next Rocket

    No, then you realized you had the wrong one, and you edited it to say "the china one". Then you added the rest of the sentence. How's that for memory ;) AHEM - SPAM SPAM SPAM
  14. Krayzeenbk

    Smiley face popheads with extra features.

    You need to remove the url tags around the address. It should simply read <img>address</img> (replace < with [). The address should be "naked".
  15. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    Hm... @Straczynski: There's a thread in the main forum for that ;) The Planetbuster?
  16. Krayzeenbk

    Poll and Preview: Next Rocket

    That's for sure... I counted about 5 or 6 edits in your first post, all before the edit timer ran out, and many while I was replying to your edits with some of my own ;) EDIT: For Wizard below: it's called "spam avoidance" ;)
  17. Krayzeenbk

    Poll and Preview: Next Rocket

    It does say in parentheses.... EDIT: The second is from the former USSR - meaning Russia, in Civ and modern terms. EDIT2: Wow that's some pretty fast editing skills ;)
  18. Krayzeenbk

    Poll and Preview: Next Rocket

    If you voted for other, please specify which. If anyone has any pics of great-looking sci-fi rockets or other weird ones that don't look generic, I'd give those the highest priority (fantasy rockets...heheheh). I saw some good rockets before, but cannot find them now, so I'm stuck with these and...
  19. Krayzeenbk

    New Unit: V-2 (A-4) Missile

    The V-2 uses the nuke animation for the explosion. If you would like to make it a non-nuclear tactical missile (not 100% sure this is possible), use the death animation for the explosion animation.
  20. Krayzeenbk

    bix to biq

    Open them with the C3C editor and save as .biq.
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