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  1. colonialfan

    [Religion and Revolution]: Native Civs Bios, Text, etc.

    Hi guys, Here is some text information for the Inuit. I've saved them as attachments, but I'll also put them at the end this post, in case the attachments cannot be viewed. I've searched long and hard to find an Inuit leader who was firstly, a chief of a group that actually...
  2. colonialfan

    Adding pre existing Civs to a mod

    I want to add some pre existing civs from one mod to another Mod. Does anyone know how to do this? Is it a simply case of copy and paste in the relevant files or is it a bit more detailed? Any advise you could give me would be greatly appreciated.
  3. colonialfan

    Adding pre existing civs to a mod.

    I want to add some pre existing civs from one mod to another Mod. Does anyone know how to do this? Is it a simply case of copy and paste in the relevant files or is it a bit more detailed? Any advise you could give me would be greatly appreciated.
  4. colonialfan

    Request to modders

    I am trying to add the Portuguese, Danish and Swedish civs from Modular United Mods to Slavery Market Mod. I've tweeked the mod a little and now the leaders appear in the civilopedia section of the game, however, the civs themselves do not appear anywhere. Can someone tell me what specific files...
  5. colonialfan

    Request to modders.

    I am trying to add the Portuguese, Danish and Swedish civs from Modular United Mods to Slavery Market Mod. I've tweeked the mod a little and now the leaders appear in the civilopedia section of the game, however, the civs themselves do not appear anywhere. Can someone tell me what specific files...
  6. colonialfan

    AoFD updates?

    Are there any more updates on the Age of Further Discovery mod? The last one I saw was v0.03f and that was several months ago. I read that several of the modders were working on additional updates that would add more realistic civs like Sweden and Denmark, and make a few more tweaks to a very...
  7. colonialfan

    Age of further discoery updates?

    Are there any more updates on the Age of Further Discovery mod? The last one I saw was v0.03f and that was several months ago. I read that several of the modders were working on additional updates that would add more realistic civs like Sweden and Denmark, and make a few more tweaks to a very...
  8. colonialfan

    Adding Civs?

    Is there anyone out there who knows how to add civs to a pre existing mod? I want to add the Portuguese, Swedish and Danish civs from Modular United Mods to the original 4 civs found in the Slavery Market Mod. How do I do this? What specific files do I need to alter?
  9. colonialfan

    Adding civs to a mod question

    Does anyone know how to add civs to a pre-existing mod, and if so what files do I need to alter and what those files are? Essentially, all I'm looking to do is to add the Portuguese, Danish and Swedish civs to the standard four other civs found with the Slavery Market Mod. If anyone could give...
  10. colonialfan

    Adding civs to a mod question

    Does anyone know how to add civs to a pre-existing mod, and if so what files do I need to alter and what those files are? Essentially, all I'm looking to do is to add the Portuguese, Danish and Swedish civs to the standard four other civs found with the Slavery Market Mod. If anyone could give...
  11. colonialfan

    ARGH! How do I merge mods?

    Is there anyone out there who could help me with merging two mods? I'd like to merge Modular United Mods 1.3 with the Slavery Market Mod. I've been told by another Civ Modder that I only need to combine the XML files, add graphics and sound, and that no source files are required. I do not mind...
  12. colonialfan

    Request for KJ

    Thanks for your earlier post KJ. I think though you have to break it down a bit more for me, I've only just started modding, and I am still unfamiliar with certain terms. Do you know what specific XML files I have to alter in Slavery Market Mod? And what do you mean by destroying the modular...
  13. colonialfan

    Merging mods part 2

    Thanks KJ. I think though you have to break it down a bit more for me, I've only just started modding, and I am still unfamiliar with certain terms. Do you know what specific XML files I have to alter in Slavery Market Mod? And what do you mean by destroying the modular system and add all...
  14. colonialfan

    Merging Mods

    Does anyone out there know how to merge mods? I'd like to merge Modular mods 1.3with the Slavery Market mod. I've tried a couple of times, replicating the files from one mod into the other but the game if it does not crash is largely unplayable. What files and sub files do I need to copy/change...
  15. colonialfan

    Idiots guide to modding?

    Just wondered if there was an idiots guide to modding floating out there? I know modding takes up quite a bit of time, and I'm prepared to put the work in myself other than wistfully hope someone else will do it. I'd like to try and merge the differing aspects of a few mods. Ideally I like to...
  16. colonialfan

    Slavery

    Just wondering if there was anyway to incorporate the slave unit from the Slavery Market Mod, into another mod, and if so how to do it? The slavery market mod is fun but a bit limited in other areas. Adding a slave unit to other really good mods would greatly enhance the historical accuracy of...
  17. colonialfan

    Declaring Independence Question

    Just wondering how much work it would be to overhaul the independence settings, and if at all it is possible? It seems strange that when you declare independence all your colonies, even those with a low desire for independence join your cause. I think it would be much more challenging and...
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