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    Inventions (Specific Inventions)

    In this thread I'd like to discuss specific inventions we would like to add in our tech tree... For the general ideas and the general approach, see here: http://forums.civfanatics.com/showthread.php?t=476044 This is not a technical thread. If you want to discuss the technical aspects, check out...
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    Inventions (Technical aspects)

    In this thread, I'd like to discuss the technical aspect of the invention feature. For the general ideas and the general approach, see here: http://forums.civfanatics.com/showthread.php?t=476044 If you want to discuss specific inventions, please look at this thread...
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    Inventions (general aspects)

    In the next release (or in one of our releases) we've considered adding inventions. Kailric has done a great amount of work with his inventor mod (and modcomp). In this thread, I'd like to discuss the general concepts, the general goals we would like to achieve. This is not a technical thread...
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    Debug Mode and AI Autoplay?

    Hi everyone, I've just read this increadible thread in the Dawn of a New Era sub-forum: :eek: This seems quite interesting. What is the Debug mode? What is AI Autoplay? How do you enter it (both of them I should say)? What can you do with them? You seem to be able to see everything ...
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    [Religion and Revolution]: Traits

    Hi everyone, I'd like to discuss about traits. We've already agreed to add nation related traits. And Androrc has added a Nation trait/ Leader trait tag. Thank you Androrc! :goodjob: So here's what I'd like to discuss: 1. How many traits does a player have? Should we have two traits...
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    [Religion and Revolution]: No More Variables Hidden

    I’d like to discuss my no more variables hidden game option. (see here No More Variables hidden ) We agreed to add it as a game option, with three items: 1. extra attitude info 2. extra tax rate increase info 3. extra REF increase info. See here: Attitudes 1 Attitudes 2 Tax and...
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    Playable natives

    Orlanth has offered us his help. Thank you very much ! He also wants to ask us if we would add playable aliens ;) ... gosh ! I meant natives ...
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    [Religion and Revolution]: Winds and Storms

    Ray has given me a little feedback about my Wind and Storm feature included in my Storm and Light mod. Maybe it's a good idea to discuss this here:
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    [Religion and Revolution]: Founding Fathers

    I was planning to add all the missing Founding Fathers and "Leaders" from Col94. There are 11 missing (7 FF and 4 leaders): Jakob Fugger (FF) Ferdinand Magellan (FF) Cavelier De La Salle (FF) Paul Revere (FF) Francis Drake (FF) Thomas Jefferson (FF) Jean de Breboeuf (FF) Chistopher...
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    [Religion and Revolution]: Mod Development

    Hello everyone, I've opened this topic, so we can discuss features we would like to add to our new Mod. If someone has an idea, feel free to tell us. 1) So first of all. What are we going to call our mod? Religion and Revolution is a start... Shall we keep this name or not? Let's talk about...
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    Storm and Light

    Summary: As many fans of the Original Colonization, I was quite disappointed by vanilla Civilization 4 Colonization. However mods gave me hope. We Lost the Battle but not the War! After a while, I decided to try to do a modification on my one. So I would like to show you: Storm an Light: a...
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