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    A simple corruption system to work along with a new citystate system!

    City-states were one of the most interesting addictions of Civ5, along with others, and I'm glad they'll also be in Civ6 . But they don't influence (default)civilization as much as they get influenced by civilizations . One idea to allow their influence to scale more is to implement a mechanic...
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    Trade Routes management expanded!

    The addiction of trade routes management, with Caravans and Sea Cargo, is very recent, but there are a lot of room to expand it, either in mods for Civ5 or for Civ6 . Some things I'd like to see: New Technologies: Glassblowing: Requires Pottery . Allows your cities to build a Glass Facility...
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    Little changes for improving combat!

    I wonder if it's possible to create these customized promotions for military units . Those should be enough to vastly improve combat: - Give to all ranged/siege units an attack penalty when they attack a weakened military unit . The only ranged attack in the game without such penalty are...
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    [Speculation] Reformation Beliefs

    So there will be a new belief branch,called Reformation Belief . This thread is created to speculate what will be the new Reformation beliefs . My guesses are: - Jesuits : Probably,that will be the name of the new belief that allows missionaries to convert adjacent barbarians; -...
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    Little modding of a mod help

    I'd like a little help on a mini-modding of another mod: This mod removes the Pantheon cost increases for all civilizations,but I want to limit that to Byzantinum . I would need just simple xml support: <GameData> <Language_en_US> <Update> <Set Text="Pantheon Cost is not Increased when...
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    Luciferkid's G&K+WOTAW GMR Game

    Hey Guys! I'm planning to create a GMR game,with the "Wonders of the Ancient World" dlc and no dlc civs(just Vanilla civs and G&K civs) . The settings about the map aren't decided yet and the game will start on Classical era,instead on Ancient era . I plan to start with 8 players . Sign up...
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    Subscribed mods at Steam Workshop are not being installed!

    I can't be able to download all the mods I subscribe on Steam workshop . Does anyone knows why is this happening?
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    Cemetery Building Request

    I'd like to know if someone would be interested at making a mod that add Cemetery for G&K expansion . It would work like this: Building:Cemetery Cost:200 :c5production: Pre-Requisite Tech: Architecture Pre-Requisite Building: Temple Maintance: 2 :c5gold: /per turn Faith: 3 :c5faith: /per turn
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    Tech Spreading

    I've been thinking in a way to Balance Scientific Research in this game,because we all know that big empires have been better in science research than small empires,but in real world,this isn't true(just compare Japan or South Korea to countries like Russia or Brazil). One Solution to this is...
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    Religious Factors and Hippocampal Atrophy in Late Life

    I've seen this article in a blog,here's the link: http://www.plosone.org/article/info%3Adoi%2F10.1371%2Fjournal.pone.0017006 Researchers from University of Duke,USA,researched the brains of 268 men and women from 58 years old and they found out that religion may affect the Hiccocampal activity...
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    Cultural Victory Improvements

    Comparing with Civilization 4 vanilla and bts,the cultural victory in Civilization 5 has done a great step,because It allows to win with only one city,something that was impossible to imagine before.But the cultural victory in Civilization is something boring and didn't fully complete the...
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    "allow policy saving" not working

    I llike to turn on this option in my games,but it doesn't work here does this thing happen to everybody?
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    Siam's Hidden ua

    I was playing with Siam in Tiny Maps to test if it's possible to win 2 times in the same game.but I Find out that the unique trait of Siam also applies to military city states,that receive 30 xp when a city states gives it to you.I created another game and took 2 screenshots to show.
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