Confirming. Its worth noting that the +2 science from specialists, freedom half food for specialists, and (I'm pretty sure, had a lot of multipliers though so my math could be off) freedom half unhappiness from specialists.
The game has both melee and Melee units. Honor production does no apply to all melee units, only Melee units, though the 15% bonus for being adjacent to another unit applies to all melee units.
I haven't tried the Zulu yet and since it is the first word in their description I can't tell if it...
Another thing that hasn't been mentioned is that if someone else was controlling the WC the whole time you missed out on a lot of potential tourism. World Religion/Ideology are both huge boosts, and having city state presence would prevent others from getting resistance to your tourism through...
Re spread speed: remember that religions are now also going to be spread through trade routes. Thus larger/more influential cities (especially coastal ones) will spread faster. I think changing the system much more would make other civs using a GP on your capital even more annoying.
While the...
Denmark: I would drop Norwegian Ski Infantry and give them a Longboat UU. Replaces Galleass, melee that starts with city raiding for free and can move over oceans. It lets them explore and settle a little earlier than other civs (Leif Erikson, Iceland).
Celts: Pictish Warriors should have...
As wigwam and Mat said, if the ability to buy votes from other players is well implemented there can be some metagaming going on (the good kind). Also, if players are worried that someone else getting first or second is going to get too many delegates after an inconclusive vote, they can arrange...
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