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  1. Atlas627

    Which Wonders exploit surrounding tiles?

    Some of the Wonders seem to only exploit the tile they're on, while others exploit surrounding tiles. Much like the Main Plaza exploiting all FIMS *on* the tile but only Food/Production for *adjacent* tiles, there seems to be nowhere to find this information. Anyone have any idea how to figure...
  2. Atlas627

    Endgame Discussion

    So we've seen the first 2/3rds of the game a few times now, and we have some hints at what the endgame might entail from the culture cards revealed so far. I just saw this video from PartyElite discussing some endgame content that the Devs have either told or showed the press and I was...
  3. Atlas627

    SQL How to write "If" conditions?

    I want to edit some of the rows in the District table, but only if the Corporations mode is enabled. Is there a way to check that, say, Industry improvements have been added to the Improvement table, then edit the District table? I can only come up with ways to check the District table itself...
  4. Atlas627

    Do the Modifiers in the New Frontier Game Modes work for mods?

    Question in the title, basically. If the Game Mode is not enabled but the New Frontier pack itself is enabled, can Modifiers that are used in the Modes (but not in normal gameplay) be used for Mods? They don't seem to be loaded into the Database if I haven't loaded the Mode, but I've never tried...
  5. Atlas627

    Meeting Civs First Impression

    Does anyone know what affects or effects this modifier? How is it related to the sharing (or not) of information at the first contact?
  6. Atlas627

    How to affect city Governor is in?

    Hello, I've run into a modding issue with Modifiers. Some Effects are empire-wide, some are city or building based, and others are adaptable. I know how to create my own Modifier Types by combining different Collections with different Effects. However, Governors have thrown me for a loop...
  7. Atlas627

    River Movement

    It has always bugged me that rivers provide no movement or transport bonuses, only resource collection bonuses. Is there anything we can do to make something like this work? Perhaps give all units a hidden promotion that makes movement on river-bordering spaces cost less if they start their turn...
  8. Atlas627

    Advanced Pillaging

    I am trying to make Recon units cost only 1 to Pillage, similar to how the Barbary Corsair only costs 1 to Coastal Raid. The code is already all in the files to enable "Advanced Pillaging", and it looks identical to the implementation of "Advanced Raiding", which is what the Corsair uses...
  9. Atlas627

    Are Ranged Cavalry "Ranged" or "Cavalry" units?

    So I'm wondering whether the Barracks/Stable and Agoge/Maneuver (+upgrades) work on Ranged Cavalry units, such as the Maryannu Chariot Archer, Saka Horse Archer, Keshig, etc. Do they stack? Does anyone know?
  10. Atlas627

    How to edit Governor Promotions

    Does anyone know how to edit the positions of the Governor promotions in the promotion trees?
  11. Atlas627

    [GS] Does Mvemba's ability work?

    I seem to recall Firaxis saying they fixed his LA in a patch, but I still am not getting anything from adopting a religion. I guess we can discuss on a more philosophical level whether or not it is useful, too. But as it seems to have been broken for a long time, I'm not really sure how useful...
  12. Atlas627

    Potential Official Alternate Leaders

    Since Firaxis (Ed Beach) stated that they are looking into more official alternate leaders, I thought it would be fun to try and figure out whom they could choose, and (even better) whom they are *going* to choose. Remember that official alternate leaders have 4 criteria set by Gorgo/Pericles as...
  13. Atlas627

    [ICON_DISTRICT_AERODROME] ?

    I've been having some trouble with icons. For some reason, they are not named consistently. For example: All resources follow the scheme [ICON_RESOURCE_NAME] All yields follow the scheme [ICON_NAME] But districts are all over the place. Most are [ICON_DISTRICT_NAME] but there are some...
  14. Atlas627

    Brazil Rainforest Appeal

    Hey all, has anybody noticed something weird going on with Appeal near rainforests when playing as Brazil? The numbers don't seem to make any sense.
  15. Atlas627

    Barbarian Quadrireme

    Does anyone know of an easy way to affect the Barbarian Quadrireme but not the normal one? I think I can give it a modifier that checks if its a barbarian or not, but I'm wondering if there's something even easier.
  16. Atlas627

    Lake Spawn Bias, RiverEdgeCount, and DiplomaticYieldSource

    I have 3 separate modding issues that are completely unrelated to each other. Just wondering if anybody knows how to handle these or wants to help document/develop a solution. 1) Is there a way to create a Lake Spawn Bias? It seems that Lakes are neither Features nor Terrains, so I'm not sure...
  17. Atlas627

    Using Diplomatic Yields

    With John Curtin introduced, we can directly tie the creation of new diplomatic states to yields! Unfortunately, I cannot find which states are usable or what syntax to use for them. We only have 2 examples of this modifier (Liberating a city and getting war declared on you). Anyone have any ideas?
  18. Atlas627

    Stand the Test of Time ("Overhaul" mod) - Brainstorming

    The idea _____________________________________ One thing that I think is always a problem with Civ is the amount of snowball it has. I'm not talking about the balance, I'm talking about the inherent need for snowball in its game design. Civ's design checks for who is currently winning at the end...
  19. Atlas627

    Variable Difficulty

    Is this going to be the Civ game that they finally give us more flexible difficulty options? Just like with map generation, there are a ton of variables that go into the difficulty settings. We need options! Have default difficulty settings for all our normal Civ difficulties, then allow...
  20. Atlas627

    Amenity Formula

    Has anyone been able to figure out the formula for how many amenities are required? Or how luxuries apply to cities?
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