Search results

  1. C

    Should the Carrier be buffed ?

    To be honest, aircraft carriers are overrated in the real world. A few million dollar cruise missiles would sink a 4 billion dollar carrier with ease. A carrier is perfect against rogue nations, but against a china or russia it wouldn't last long. Much how the WW2 battleship went obsolete, so...
  2. C

    Memory and CPU Ususage Hog

    smaller maps, less AI players
  3. C

    Civ5 Music

    There's a lot of tracks, and it's generally okay. What I don't like is it isn't in mp3 format, and the music can't be easily modded.
  4. C

    Master of the Universe

    Good job on all that mastering, but have you mastered the Roman world yet? It's a much more vicious place, so I hear. No advertising please.
  5. C

    marathon mode and other AI

    100 turns to build a scout doesn't sound right, even on marathon.
  6. C

    How come Mod Browser no longer shows # of downloads?

    How come Mod Browser no longer shows # of downloads for a specific mod?
  7. C

    Finally going to buy Civilization 5 with the release of Gods and Kings

    Yes, the Gods and Kings expansion looks promising. I particularly like the part where they added the Huns. Looks like they listened to the genius Kruelgor in this thread http://forums.civfanatics.com/showthread.php?t=419361&page=7 claiming the Huns deserve to be in the game.
  8. C

    How many hours have you played Civ5 (according to Steam)?

    This, of course, doesn't include the 1500 hours in Civ5 ModBuddy.
  9. C

    AI Field of Vision

    I'm a HUGE believer in a cheating AI in general when it comes to any computer game. Otherwise, it's too easy.
  10. C

    politics are inconsistent and unpredictable

    Are you sure they're denouncing you because you're a Warmonger? It could actually be for a different yet similar reason. What's the exact message that's given to you? The AI can denounce you for having a strong economy, strong culture, or even a strong army.
  11. C

    SPQR Rise of Rome

    Haha. Maybe he was allied with Rome and got offended by your request.
  12. C

    SPQR Rise of Rome

    Version 20 is ready for download. NOTICE: This version will not work with previous versions. - Changed Rome's color. - All civilizations now show on scenario menu screen from the start. No need to start and restart. - Placed in-game message advertising web link to the forum...
  13. C

    SPQR Rise of Rome

    In the mod browser.
  14. C

    SPQR Rise of Rome

    Version 19 is ready for download. - Fixed Cavalry units. - Fixed bug where "next discovery" green arrow was displaying on city build screen.
  15. C

    SPQR Rise of Rome

    Version 17 is ready for download. - Fixed civilized Cavalry II unit.
  16. C

    SPQR Rise of Rome

    Version 16 is ready for download. - Fixed some text bugs. - Fixed some minor bugs that were appearing in database.log - Fixed Civilization ID# bug - Fixed Augustus dialogue bug. - Added stone around civ capital that didn't have any on scenario.
  17. C

    SPQR Rise of Rome

    Version 15 is ready for download. - Added Palatine Palace: 50% increase in wonder production speed. +1 Free Tech - Added Domus Tiberiana: Requires Palatine Palace. 50% increase in golden age length. +1 Free Tech. - Added Domus Aurea: Requires Palatine Palace. +50 Happiness each turn. +1...
  18. C

    Where are the Era splash DDS files?

    haha...yeah I just noticed that when I extracted them. Thanks.
  19. C

    Where are the Era splash DDS files?

    Ahhh, oh yeah. Forgot. Thanks.
Top Bottom