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  1. RStark

    Understanding Winged Hussar's Heavy Charge Ability

    Hello guys, Happy New Year! A quote from Civilopedia about the polish UU: "The Winged Hussar is the Lancer replacement, and only the Polish may build it. Faster and more powerful than the Lancer, the Winged Hussar forces a defender to retreat when it inflicts more damage than it receives. A...
  2. RStark

    GMR 2050 Arrives

    Hello, I have another idea of starting some new GMR game with unusual settings. :crazyeye: This time the main feature of the game is that ONLY Time Victory is achievable, while all other victory types are not turned on. That means that the civilization, which will accumulate the highest score...
  3. RStark

    GMR Cultural warlords

    Hello, I'd like to create an 8 player FFA game with some unusual settings. Let's try out how viable Culture Victory in MP is. I also want to make Tradition and Liberty starts more equally beneficial in this game. Proposed game settings: - Only Culture Victory is achievable. However, you can...
  4. RStark

    Royal Rumble GMR game

    The initial host and several other players has left the game, so we are looking for some subs who can take their places. The main feature of the game is that it was initially created for 12 human players on TINY Pangea! So the map is very crowded :crazyeye: Other settings of the game: quick...
  5. RStark

    Good combo for camel archers in MP

    Hello guys In one of my hotseat games I am ICSing as Arabia. Civil Service was researched this turn, and I'm teching to Chivalry ASAP. My main goal is to kill three neighboring civs one by one using camel archers. The map is a huge continent. However, I possess only 8 horses (and not able to...
  6. RStark

    GP timing did not work

    I am taking part in GMR multiplayer game based on the scenario "Empires of the Smokey Skies". In my three cities I have adjusted the production of GP points, so three great engineers should have popped up in the same turn. But the game mechanics did not allow me to carry out the exploit. Only...
  7. RStark

    GMR Into the Smokey Skies: Ice Age

    Hello guys! So I have made up my mind to create a GMR game of my own :p This GMR game is going to be played on the scenario "Into the Smokey Skies". I have played out this scenario in SP and enjoyed the gameplay a lot. It is very well done mod introduced by the game devs. More about this...
  8. RStark

    Honour opener for barb hunting in New World

    Hello guys, I am playing as Persia in the hotseat multiplayer game on Terra map, epic speed. It is vanilla Civ5 game. No G&K. My civ researched astronomy about 20 turns ago and I immidiately sent 5 obsolete military units to explore New World. I thought that there would be tons of...
  9. RStark

    Rushing for faith wield NW

    Hi guys In my hotseat multiplayer game I discovered Uluru (6 faith, 2 food), the natural wonder with faith yield in distance of 7 tiles from my cap. It is nearly start of the game (turn #6, standard speed). Should I rush a settler ASAP my cap reaches its second citizen or do I need to wait...
  10. RStark

    Terra map, colonization of the new world

    Hello guys! I am playing a hotseat Civ 5 vanilla game on terra map. Soon I expect to research navigation in order to explore and settle at the new world. I am pretty sure that my civ will be the first to finish researching Navigation, so I want to make use of this advantage as much as...
  11. RStark

    cutting forest outside of the cultural border

    I have two questions regarding cutting forest outside of your cities cultural borders, that is on neutral territory: 1) which of my cities gets wood hammers if the tile with cut forest is situated at the same distance from these cities? 2) Is there any distance limit when cutting forest will...
  12. RStark

    "We love the ruler!" day

    Sometimes one of your cities demands some luxury resource which your civ doesn't possess. Let's say my capital wants fur. If I buy fur from another civ, and then after 2 turns I declare war on that civ. Will "we love the ruler!" day stop or shorten in my capital because of cease in supply of fur?
  13. RStark

    within the borders of another civ

    Hello guys! My civ has mutual agreement of open borders with some neighboring civ. Can my worker work on imrovements within the borders of the civ? (build roads, create farms and etc.) Can I upgrade my warrior to swordman within the borders of this civ?
  14. RStark

    Conquering a CS with walls

    Hello guys! Currently I am playing a hotseat game as Persia (epic speed, king difficulty, standard map size, 7 human players). The turn number is 112. Few turns ago I made a peace treaty with my neighbour Mongolia. During this peace time I want to grab a neighbouring CS. The city state has...
  15. RStark

    cultural borders do not expand on whales

    Hello everyone! I am little frustrated with my recent game. I have two cities near the ocean. Neighboring 2 naval tiles (but they are not part of the ocean water) which are two tiles away from these cities contain whales. Cultural borders of these cities continue to expand on land tiles...
  16. RStark

    rewards from anticiv CS alliance

    Hi guys! In my PBEM game as Persia, I stole four times workers from various city states. As a result 8 city states formed antipersian alliance against me and promised rewards for any civ which would wage war on Persia. One of my neighbour civs, Mongolia, ruled by a human player, declared war...
  17. RStark

    List of unit and upgrade cost in gold

    Hello guys! I am just curious if there any list of unit & upgrade cost in gold. The matter is I am playing PBEM game, and I would like to know beforehand: - upgrade cost of warrior to swordsman - upgrade cost of spearman to pikeman - cost in gold of pikeman - cost in gold of archer -...
  18. RStark

    How to change a target tile of cultural expansion?

    In my game I have recently founded a city. It didn't make a cultural expansion yet. Within its borders the city doesn't have any tile with 2 food or more, so the growth rate is really small. Adjacent to its cultural borders, the city has 3 tiles with resources: 1 tile with deer in the forest...
  19. RStark

    Minimal force to take down CS

    Hello guys! I am playing a PBEM game on king difficulty level, epic speed. I am just curious about minimal military force I need in order to subdue city states located nearby my borders. It will be turn 100-110. CS possibly will have only one archer unit garrisoned in the city. The city's...
  20. RStark

    General strategy for Persia PBEM game

    Hello guys! :) I need some advice on general strategy for Persia PBEM game. We started a PBEM game with following settings: - 7 human players, no AI - 24 city states - map is large Terra, where all players initially are situated in a big continent (Asia-Europe-Africa like) - start from Ancient...
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