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  1. FeiLing

    Fall Patch issue: Open Borders at Civil Service?

    Since the Fall Patch which made the Landsknecht a regular unit accessible at Civil Service (with Mercenary Army SP) the tech description for Civil Service doesn't tell you anymore that it also allows open border treaties: (neither with an icon as it used to, nor in the actual description text)...
  2. FeiLing

    [for HoF Staff only] Submission has incorrect points

    Hi, just submitted a quick game, which has now a much lower score (12400 points) than it should have (I think it should be 28400 points). The game in question has the id 6155. When you compare it to the entry 6083 (29000 points) you can see that they were identical in settings (and playstyle)...
  3. FeiLing

    Wrong production value shown + tield yield icon shenaniganism

    v1.0.3.144 - BUG - toolittlehammers (FeiLing).Civ5Save I think this is haunting me since BNW came out... so, Bug1: top picture: The production amount shown at the top left panel is different from the production shown in detail and at the bottom panel (at the wonder/building queue). The...
  4. FeiLing

    Bug(s) with Religious Tolerance SP

    v1.0.3.142 - BUG - Religious Tolerance (FeiLing).Civ5Save Piety is picked so rarely... basically only for Sacred Sites games - guess that's why no one has noticed it before. So here's the bug: When there is no majority religion but a minority of followers as well as some Pantheon followers...
  5. FeiLing

    With salt being buffed isn't it time to reconsider some luxuries?

    It has been discussed for quite a while: Calender resources are considered underpowered especially compared to mining luxuries. Now here are some ideas to make resources more interesting and balanced. ------------------------------------------------- Ideas that utilize a similar mechanic as...
  6. FeiLing

    Puppet building priority

    Windmill before Workshop gotta be a mistake! (not that I'm too happy with the rest either (bank/stock ex./caravansary so high, science buildings so low, and happy always when it's just too late)):
  7. FeiLing

    Steam 2k sale (until Oct 7)

    http://store.steampowered.com/sale/2kpublisherweekend CiV Vanilla and G&K are -50% (I consider that the normal price, so meh) BNW is -33% (also a major meh) However: Upgrading to Gold Edition is only 5€ now - so for a mere 5€ you get all DLC + GnK if you already own the base game...
  8. FeiLing

    Trade Routes to City-States

    You currently only do them to complete a CS request or when you really don't have another choice (because you are at war with everyone else or too far away) - simply because they don't give science and usually very little gold compared to major civs (and they're also more likely to suffer from...
  9. FeiLing

    AI trading away it's last copy of a luxury

    Did it ever happen to you? Maybe he just wanted to be a nice guy :lol:
  10. FeiLing

    Meeting Caravans doesn't establish contact to the owner civ

    see topic. For e.g.: Your scout crosses ways with a Moroccan Caravan - you won't be able to speak to Morocco until you are able to spot a city, military or civilian unit of theirs. edit)
  11. FeiLing

    Social Policies in BNW

    I'm not happy with them. Some are just underwhelming, others too situational or simply illogical. This is what I would suggest to change: Forbidden Palace: I totally fail to see where the Patronage requirement and the extra World Congress Delegates come from :mischief:. I'd rather associate...
  12. FeiLing

    Broken Achievements in BNW

    Broken Achievement #1 - Pickett's Recharge: Tried just taking it; playing the next turn. Taking it and losing the game through time. Taking it and winning the game by capturing Washington after that. Nothing worked. \ModdedSaves\single\ BNW_cw [FeiLing] - George Pickett v1.Civ5Save BNW_cw...
  13. FeiLing

    Puppets and Seaports

    v1.03.18 I just now had a puppet that didn't have a single sea resource within 3 tiles of the city and it started to build a sea port (so you lose on hammers for this pricy building and when it's finished you'll be losing 2 gold per turn without any benefit whatsoever). That of course means it...
  14. FeiLing

    Attrition limiting movement options of Missionaries

    Well nice that the game tries to prevent me from ending my missionary on an enemy tile where he'd then suffer attrition from, but I couldn't let him end the move on the sugar tile even if I wanted to (for e.g. in some cases one would rather take the attrition than losing the Missionary completely).
  15. FeiLing

    AI DoW'ing eliminated civ

    Bug_v1.0.2.21_DoW-eliminated-civ.zip (contains 3 autosaves: 0210, 0211, 0221) Bug: Russia and Rome declare war on the already completely wiped out Greece (T221). The last Greece city was captured on T215, so my guess is that either Russia or Rome asked the other to declare war on Greece in 10...
  16. FeiLing

    Bonus vs Domain: Land Bombardment promotion helps against getting shot by land units

    Bug_v1.0.2.21_LandBombardmentPromotion.Civ5Save Picture says it all. Doesn't seem right to me. The ships land bombardment improvements hardly can apply when they don't even fight/shoot back. An archer doesn't get a defensive bonus from his accuracy promotion either, when he is shot by...
  17. FeiLing

    (G&K) Open Borders not working

    GKv1.0.1.705_Bug_OpenBorders.Civ5Save (note: the save is from the turn after the screenshot was made) Bug: I've got open borders from Alexander, yet I'm not allowed to pass his territory: Possible cause: Greece declared war on Siam, who was allied with Antwerp which was under my protection...
  18. FeiLing

    (G&K) Worker Construction Recommendation missing

    GKv1.0.1.705_Bug_NoWorkerRecommendation.Civ5Save Bug: The worker should recommend me to build a mine over the existing trading post to gain access to the Aluminum resource in that tile: Lack of recommendation: Just a screenshot for clarification of what is meant:
  19. FeiLing

    Unable to shoot + Invisible Units (dx11)

    GKv1.0.1.705_Bug_InvisibleUnits+UnableToShoot_Modded.Civ5Save (Save is from the Fall of Rome scenario, invisible units at least though happen in any games) Bug1a: Invisible units (1) and (2): Bug1b: You can see in screen how I can shoot at the invisible unit with the dromon. However I...
  20. FeiLing

    Haile Selassie White Dot

    GKv1.0.1.705 Leader Scene Quality = High HD5850: dxdiag:
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