Search results

  1. B

    AI beats top human player. Yet another AI discussion

    AI is all about rules and/or patterns. Some learning with the more modern ones (but this AI 'learning' is extremely structured, it is more a directed search for an optimum) Basically, if you can make a procedure out of the strategy then you have an AI. Sometimes that takes deep search trees...
  2. B

    AI beats top human player. Yet another AI discussion

    Bots like that one get advantages. When the bot can walk up, sit down, hold and control the mouse, look at the screen and react to what it sees, etc., then you have a true bot. If I could look at the packets and have flags popping up on my screen in DotA or any twitch a game, like some...
  3. B

    Between Civ 4,5,6 how would you rate the depth of each game and the AI?

    I look at it this way: In Civ 4 I had epic games, in Civ 5 some good games, in Civ 6 I have fun games The AI with no stacks was militarily poor in Civ 5 and somehow Civ 6 started off worse than Civ5 + AI mod. I mean come on, incorporate the AI mod. They had to make another one for civ 6...
  4. B

    DLC 05 anticipation thread

    In Soviet Russia, ad blockers block you!
  5. B

    I miss Cruise Missiles and Paratroopers. I just DO!

    They are fun but how much fighting does anyone do in the later stages of civ 6? Hell, civ 5 for that matter? The AI end-game is awful, you only need to attack them if you are going for domination (and domination victories are rolling well before then) That is on any level of difficulty. You...
  6. B

    Do you settle large swaths of tundra if its in the back of your empire vacant or ignore it?

    I fill in everything, just build a harbor or commercial hub and it will more than pay for itself. Commerce, basically trade, is so OP in this game and I also don't like leaving any spots for the AI to plop down a city where I don't want them to.
  7. B

    Frustrated Deity Player

    I find that intriguing, I have never tried to get a DoF that early. Good stuff I agree and since I like to do a circular search of the area. I personally go warrior, slinger, slinger, archery once a slinger gets a kill (will switch off whatever I am on) and then upgrade. Once you have archers...
  8. B

    DLC 05 anticipation thread

    The map on a sphere would be very cool. I will venture civ 9 for that. And in 9.1 update they remove the ability to glitch through the north pole all the way to the south pole.
  9. B

    DLC 05 anticipation thread

    Air combat... air combat... air combat...
  10. B

    Frustrated Deity Player

    You can and it works but like someone said above if an enemy civ is close, you will get attacked and lose. Barbarians are also a big concern and can quickly overrun you, plus barbs give gold and sometimes other stuff civ depending. Just seems best to field some units and fight, plus grabbing a...
  11. B

    A little look at how a CS works

    Interesting. Only noticed in passing that city states, in general, are pretty weak (weaker than in Civ 5) and that they seem to not do much then <pop> something big happens. They will suddenly get 2-4 new units when they have the ability. I think they act more like barbarian outposts when it...
  12. B

    You should not be able to upgrade units without any promotions

    Eh, would only hurt the AI, which is already very poor militarily. It is interesting idea but rather they work on other things, tbh.
  13. B

    DLC 05 anticipation thread

    I will venture that the Illuminati are to blame for this delay. Since they control everything, then they must be the ones to blame. Q.E.D.
  14. B

    DLC 05 anticipation thread

    A top notch AI, sure, would need to search and have deep decision trees. But it appears to me that that is not needed for the AI to be competitive. They seem to be missing a number of simple rules that would really improve their competitiveness. Especially when it comes to CV and Religion...
  15. B

    DLC 05 anticipation thread

    Hah, I guess we don't really know other than that they lost and we won. Have read a number of ideas on it. Wonder what name would work for their leader... How about, kill a Neanderthal unit with a Anthro nearby and it becomes an artifact :goodjob: Or maybe it is time for the civ expansion...
  16. B

    DLC 05 anticipation thread

    What would be fun is a Neanderthal civ. Start with special units 'Giant warriors' and 'Mammoth riders'. Have a minus (like -2 bulbs in each city) to science and can't build a campus. Bonus to making Stonehenge. Automatic 'not human' negative in diplomacy with all other civs. Can't make spies or...
  17. B

    What Culture strat worked for your Civ?

    It went pretty well (deity, large map), I made a couple timing mistakes and always tend to make too many cities (I just like expanding my empire :) ). I think the one thing that is bothersome about Gorgo is that the acropolis have to be on a hill which can limit some cities production. Were more...
  18. B

    What Culture strat worked for your Civ?

    Always seems to be a lot, heh. In fact the barbarians have a big impact in Civ 6, they seem to be more like the old setting 'Raging Barbarians'. They also act very oddly sometimes, but it is what it is. What is amusing is if you turn them off the AI will almost always come and attack you (which...
  19. B

    Frustrated Deity Player

    It seems to be that if you do really well early on that your science or your culture will greatly outpace your ability to meet eureka/inspirations, thus you just have to pick and choose. I am no expect though, I do well but don't try to completely maximize everything. I just have noticed that...
  20. B

    What Culture strat worked for your Civ?

    Always been warlike with Gorgo, the acropolis is a nice early&mid boost, hmmmm. A peaceful Gorgo deity attempt is in order.
Top Bottom