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    Why did the Romans prosecute the Christians?

    I heard that part of a reason why Christian's were oppressed, was because they themselves were intolerant and disruptive to other religions? Is there any truth to that? Any insight on why the Christians were oppressed would be gladly welcomed.
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    What's the point of cultural revolution??

    I took it assuming it'd give me a 34% Tourism bonus, but it didn't. Does it exist only to buff other Civs...? :eek: Is this some ideology pressure tactic? Those who don't know, I'm talking about the Order tennet.
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    Is it worth having any tourism up to the industrial age?

    I'm France and getting culture like a fiend, but I haven't really bothered making great artist/writers/musicians. Does it take a long time to build up tourism late game when you have so much culture?
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    Don't see the faith symbol on desert tiles?

    I'm using desert folklore and I'm smack in the middle of a desert, desert tiles all around. I got it super early because of religion CS's gifting me it. I don't see any faith tiles though and I'm only getting +1 faith a turn (which I'm getting from a Shrine). What's the deal? Pretty sure this...
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    Korea tips?

    I'm trying out Korea for the first time (played them for a quick minute in Vanilla), never really thought of how to make the most of a specialist type of Civ. I'm wonder spamming, is that a smart thing to do? I'm also building tall, prob 4-5 city focus. Most importantly, I assume that you...
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    There a way to boost AI's difficulty in multiplayer?

    Seems like they're not even on Prince level when I play against them with friends.
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    Should you expand for more cities for culture victory late game?

    I'm late in a game, and I'm wondering if it's even worth keeping 6-7 cities since I have all the social policies that would matter. Should you just produce more cities for more general production, or does it hurt winning via tourism for reason?
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    Does multiple trades with the same Civ give more influence?

    For instance, let's say I want to spread culture to Polynesia, does the more trade routes equate to more influence? Or is it just as soon as you get 1, you get the max bonus? Basically, is it a waste to have more trade routes with one Civ when you're just looking to get a bonus against them...
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    Barbarian Artifacts...

    What is the benefit of them? In fact, what is the benefit of taking an artifact from a specific civ, is it more influence over them?
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