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    Preventing the use of "cheat" mods

    I think about creating GOTM (on civfr) and I would to know if there is a way to prevent players to load and change the game with "cheat" modes (IGE, Info addict, ...) I read in Kael's tuto that there is an "exclusivity" property. My idea was to make a very simple but "Totally exclusive" mod...
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