Search results

  1. L

    Players agenda

    So I was thinking, with the new agenda system to read and understand the AI movements, we might make a system to have players gain some impact on the AI too. I know we're meant to adapt to the AI, but as a leader, we should be able to impact the world as well. I think this could be done by...
  2. L

    all new things of BNW

    So I know its quite a while now since BNW came out. Is there anywhere, where all the updates are listed, especially the minor details.
  3. L

    Balanced war / anti gang up

    Hey, we all agree that the AI diplomatic skills sucks. Nevertheless we always see the same thing: all the AI's find one and gang up on that one. I personally like for wars to be more balanced and for the few peacefull nations to defend whoever get attacked. So my question is if there could...
  4. L

    artists and artifacts

    so I went down to Warlord (lvl 3) for my first game, and has a good tech lead. I get archaeology, and go spamming archaeologists. after getting 10-15 or so, all my museums are full, and there is simply no space left. this Is on a huge map, with almost 70 antiquity sites, and as I have already...
  5. L

    diplo penalty and wars

    With the new systems, its totally impossible to wage war. it seems, that making a single DoW, makes everybody angry. this will make all trades - lux resources, delegates, open borders for tourism bonus, etc. more expensive, and wont be profitable at all. with the new peace loving AI - there...
  6. L

    Domination

    This is the only VC u cant turn of. normally I wound not do so anyway, but I think that it should be possible. if u eliminate everyone u ofcourse still win, but turning it off, should then make that one even harder, like getting every city, and not just the capital as a very hard Domination VC.
  7. L

    trade routes combination

    is it possible in any way to establish trade routes between 2 city, where the trade unit crosses both land and water? I don't believe it is, but I would like someone to confirm this, as it could become annoying in some situations.
  8. L

    Feitoria

    The portugese UI Feitoria which can be build with Navigation, appears a bit late. by then I think most City states have already improved the tiles, and as such I fear the there will be no room for the Feitoria.
  9. L

    which victory conditions to set off

    Time is naturally the first choice as usual, but science is the only passive victory condition left, and should maybe turned off, especially if u want a long game with AI on the harder levels.
  10. L

    trouble with mod games

    everytime I want to play a mod-game, it puts in the settings from the scenario: 1066 the viking destiny in. I cant play any self created games or any downloaded maps. the scenario overwrites it all, making the only leaders possible, those from that scenario. And modifies my self made maps...
Top Bottom