But that's nonsense. This happens when I import via asset editor.
However, I've noticed it doesn't happens with every icon. Just some. For instance it didn't happened with the 256x256 nor the 64x64 but with the others yes
I have created them from inside modbuddy. I haven't changed either the .tex or the .dds mannualy. And I have followed your post and your mod, but I'll try it again.
I was however getting some error when creating the .tex "failed to desserialize" I think. Maybe that's it but I'll redo the steps...
Text is where you store the text definitions for the In-Game Actions
Config Text is where you store the text definitions for the FrontEnd Actions
With this said, yes you do need to do the whole Update, which now is divided in In-Game and FrontEnd Actions. Basically FrontEnd is the game setup...
But when you add the art files through the asset editor do they appear in your project explorer?
PS:
You were obviously right, I had something missing from the ModArt.
However my question remains. All files I manipulate through the AssetEditor don't show on the Solution Explorer (inside...
So I've added the DDS trough the AssetManager and sucessfuly created the TEX and XLP files
However they don't show up in the project explorer and when I build the mod they aren't added to the mod folder. They are however in the ModBuddy project folder...
Every single time
I'm completely absorbed to University work
I somewhat hope to return mid July and resume udpates
Feel free to discuss any alteration or present any suggestion. Thanks
Released v.3 of the Redcoat add-on
I believe all related issues have been fixed
Just one small thing, can't get the SV to show, don't know what's wrong though
Thanks for keep finding me this bugs. I believe the last version has it fixed, but I haven't launched it yet. I just need to finish the flag icon to launch a final version.
The Playhouse is the English #3UC, the Redcoat comes in an add-on that replaces the Playhouse with the Redcoat or if...
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