Search results

  1. Leugi

    Barbarian Immersion Enhancements

    Well, it's been a while since I made anything different than a civ. Here I present you the Barbarian Immersion Enhancements! (which I will be referring as BarbIE just for fun), made as a homage to the great Barbarian civilization mods that were released recently by several peoples. The idea is...
  2. Leugi

    SQL modding for dummies! (specially those that still use XML)

    So, I've finally made some mods using SQL, and I must say, it certainly has its advantages. After learning the workflow the work gets far faster than XML, and it's easier to spot errors in syntax as the syntax is more forgiving. That being said, I see many people with fear of moving from XML to...
  3. Leugi

    Patria Infinita: Leugi’s Sponsors

    So here we are! As many others I will be making some few sponsors for Civ:BE :D Now, I'll bet you're expecting I do mostly american stuff like with Patria Grande, but that's not necessarily going to be the case. In opposition to my Civ5 modding I'll not be so localized and might even do some...
  4. Leugi

    Disabling Diplo Screen for a specific civ/barbarians?

    So yeah... I've been playing around with IGE and decided to give a city to barbarians. After rejoicing for a while for seeing that (and noticing they don't seem to build a thing) I decided it could be a fun thing to implement in a mod... However there's one tiny issue. When you click the City...
  5. Leugi

    Great Prophet and Missionary/Inquisitor UU showing in the interface

    So yeah, this is the thing... Making a Great Prophet or Missionary override is not possible, as many of you guys know. Some of us have been using a nice workaround by LastSword to allow it however, simply converting the Great Prophet to our own UU the moment its created, using Unit:Convert to...
  6. Leugi

    Detecting when a Caravan was raided?

    So yeah... question on title... I need to detect when X player has raided a Caravan to give it a one shot bonus... After much seeing the API I can't truly find something useful, any ideas?
  7. Leugi

    CityStyles: Between ArtStyleType and Culture name... Nothing?

    So... Deliverator's new Nexus Buddy allows to replace multiple models in a single gr2; which probably enables the possibility of custom city-styles at least when talking of specifically model barriers. With that in mind, I have decided to attempt adding an ArtStyleType and all that fuss...
  8. Leugi

    So... Hidden Nationality...

    Its been known for a while now that neither HiddenNationality or AlwaysHostile tags in the promotion table seem to work properly... So... Any way to mimic their effects? Making a unit look like a barbarian to other players, being able to plunder routes? I know its probably been asked before...
  9. Leugi

    Detect when an Ideology has been adopted?

    What the title says... I'm not too familiar with lua and BNW mechanics yet, and so isn't the Modiki I think :p So, how does one know when X player has adopted an ideollogy?
  10. Leugi

    Knowing the Killer of a Unit?

    So... I've been trying to use this event: Events.SerialEventUnitDestroyed That retrieves the Player who owned the destroyed unit; and the unit... However, it doesn't recover the unit that managed to kill it (assuming it was killed of course)... I need this so I can set a function for the...
  11. Leugi

    Leader Flavor, Religion, 10!... not working

    So yeah... one of my modded civs that relies heavily on religion, is having some terrible issues playing as an AI. It has a Religion flavor of 10. So when playing against it I noticed that he never founded a religion. I though "maybe its bad luck, not getting prophets". But then he completed...
  12. Leugi

    Gifting a CS to a player?

    So... I've been meaning to make a code that gifts a City-State to a player after certain conditions are met. (similar to Austria or Venice in gameplay terms). So, when Austria or Venice do that, they manage to erase the City-State status... And that's what I want. So I think this is the lua...
  13. Leugi

    Are city-states hard coded not to have Great People or something?

    Ok... question in title... I wanted to add progress towards X Great Person for a city-state that is both an ally and follows the religion of a player. BUT the lua code doesn't seem to work, as the CS never gets the unit... I know the conditions are functional because of a print thing, but I...
  14. Leugi

    Detecting when a Religion has been founded?

    So yeah... the question is simply that... I can't find any events on the Modiki that are directly linked to founding a religion... so, is there a way through lua to do this?
  15. Leugi

    Prophets Cheaper Trait?

    So... All I want is to have "Prophets are earned with x % less faith" as part of one of my civs' trait... However... There's no table for it, and I don't think a dummy building nor a policy does it... So... how could I do that?
  16. Leugi

    Apparent infinite loop issue.

    So… People have been lately reporting an issue with my Muisca mod, the game suddenly freezes on some of the Muisca turns if the civ is an AI… One of the players decided to leave it waiting for 20 or so minutes, and it was fixed, sort of. The map was filled with Chyquys (the prophet replacement)...
  17. Leugi

    Any way of making the first member of a Formation die last?

    So yeah, I'm making a custom unit which has 2 types members, using the "Three Big Guns" formation, a X member in the middle and 2 Y members on the sides. Issue is that, because of the unit's concept, I need the unit in the middle to stay alive, rather than be the first one to die. But of...
  18. Leugi

    Adding GP points through lua?

    So, I've been trying to make a Civ earn Musician GP points upon meeting a certain condition on each city. For this, I've been trying to use: City:ChangeGreatPeopleProgress(int change) ; but it doesn't work and it in fact seems to be a nil value. So, anyone knows how to add X Musician GP...
  19. Leugi

    Scenario: Riches of Potosi (WIP)

    So... I had an idea for an scenario (and, because of different circumstances, will be making it as an university project too, revolving specifically on the graphic part), which revolves around the South American Colonization age, specially around the silver of Potosí and other mines. The idea...
  20. Leugi

    Detecting when X Great Person is expended inside your territory?

    So... for a Great Person UU I'm doing I want it to have X effect when it is expended inside the player's territory... Thing is, I can't find any event related directly to having it expended. Any ideas?
Top Bottom