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  1. sonicandfffan

    [R&F] Rate the Policies - Part II: Economic Policies

    I did a lot of these topics for Civ5, with the format inspired by kaspergm. There are a lot more variable options in Civ6 in my opinion and I find this makes it a harder game to get into. These topics were a good insight for me into what works well and what is harder to make work, as such I...
  2. sonicandfffan

    [R&F] Rate the Policies - Part I: Military Policies

    I did a lot of these topics for Civ5, with the format inspired by kaspergm. There are a lot more variable options in Civ6 in my opinion and I find this makes it a harder game to get into. These topics were a good insight for me into what works well and what is harder to make work, as such I...
  3. sonicandfffan

    [R&F] Rate the Governments

    I did a lot of these topics for Civ5, with the format inspired by kaspergm. There are a lot more variable options in Civ6 in my opinion and I find this makes it a harder game to get into. These topics were a good insight for me into what works well and what is harder to make work, as such I...
  4. sonicandfffan

    Resurrecting dead civs causes bugs...

    http://imgur.com/a/hBapK You can see here I liberated Berlin from Kongo - the game says I have 7 capitals but Germany still has its original capital - this is the capital it "gained" when it was resurrected Also because Barbarossa was at war with me when I conquered Germany in the early game...
  5. sonicandfffan

    It's come to my attention that you have a large number of units near my borders.

    Interesting to see this common Civ5 situation playing out in real life. http://www.bbc.co.uk/news/world-europe-26704205
  6. sonicandfffan

    How do the ancient ruins work later in the game?

    I found some ancient ruins on turn 180 and decided to test what happened. Several reloads (random seed) and the only rewards I've received are different amounts of gold, advanced weapons (free upgrade) and a population boost. Is it still possible to get faith/culture/science from these...
  7. sonicandfffan

    Turns out Venetian Conquistadors can't settle cities

    I used playshogi's save from this topic: http://forums.civfanatics.com/showthread.php?t=504089 (btw the map itself is highly entertaining, it's a shame it starts from turn 100 because I could easily play this to conclusion) I beelined chivalry, allied the city state and got a conquistador...
  8. sonicandfffan

    So after two expansions which is better? Civ4 or Civ5?

    Early in Civ5's life much fuss was made about how Civ4 was better, but after balancing patches and two expansions in G&K and BNW, now is probably a fairer time to compare the two. So which do you think is the better game?
  9. sonicandfffan

    Mid-Game boost for AI

    Just a thought I had, but the difficulty of Civ seems to be derived from the headstart the AI gets. In particular, by the time ideologies come around if a human player has taken the lead they will nearly always retain that lead and win. It can make the endgame pretty dull by comparison. So why...
  10. sonicandfffan

    Rate the Social Polices: The Results Part I

    Thanks to everyone who voted! We're not quite done yet, I'll be doing the ideologies next, but I figured I'd do a results topic for the regular social policies before moving on. Topics are below. As before, some forum members went above and beyond and posted some very good analysis of the...
  11. sonicandfffan

    Rate the Social Policies Part III: Commerce/Exploration/Rationalism

    Thanks to everyone who voted for Tradition/Liberty/Honor and Piety/Patronage/Aesthetics. Now we move on to Commerce/Exploration/Rationalism. Commerce (Medieval Era) _ - Commerce Opener: Boosts Gold output in the Capital by 25%. Unlocks Big Ben. _ - Wagon Trains (leads to...
  12. sonicandfffan

    Rate the Social Policies Part II: Piety/Patronage/Aesthetics

    New topic: Rate the Social Policies Part III: Commerce/Exploration/Rationalism Thanks to everyone who voted for Tradition/Liberty/Honor. Now we move on to Piety/Patronage/Aesthetics. Piety (Ancient Era) _ - Piety Opener: Halves time to build shrines and temples, unlocks building the Great...
  13. sonicandfffan

    Rate the Social Policies Part I: Tradition/Liberty/Honor

    Old count: New topic: Rate the Social Policies Part II: Piety/Patronage/Aesthetics Tradition (Ancient Era) _ - Tradition Opener: Increases rate of border expansion, +3 culture in capital, unlocks Hanging Gardens _ - Aristocracy: +15% production when building wonders, +1 happiness for...
  14. sonicandfffan

    Rate the Wonders: The Results

    Thanks to everyone who voted! Topics are below. Some forum members went above and beyond and posted some very good analysis of the wonders and why they gave them a particular rating, be sure to check them out: Ancient/Classical Wonders Medieval/Renaissance Wonders...
  15. sonicandfffan

    Explanation of Ideology pressure with examples

    Right there seems to be some confusion as to whether tourism or culture defends against ideology pressure. The answer to this is both are required to defend. Click the tourism button at the top of the screen. This gives you the following screen: You can also choose from the dropdown menu to...
  16. sonicandfffan

    Best policy opening order?

    I've been going the Piety route but there is something to be said for how small that leaves your capital's borders thanks to avoiding the tradition opener. I'm starting to think Tradition - Liberty - Republic - Collective Rule might be a good starting order. Opening tradition allows you to...
  17. sonicandfffan

    I met a traveller from an antique land

    I met a traveller from an antique land Who said: Two vast and trunkless legs of stone Stand in the desart. Near them, on the sand, Half sunk, a shattered visage lies, whose frown, And wrinkled lip, and sneer of cold command, Tell that its sculptor well those passions read Which yet...
  18. sonicandfffan

    Is science really king any more?

    It seems to me that gold is now king. You can basically control the game through the world congress. On top of that, with most victories you will pass through at least one world leader vote, it's possible to trade away all your luxuries for votes to other leaders and use gold to buy off...
  19. sonicandfffan

    At what turn number do you really take control of a game?

    And on which difficulty levels? When I play on Prince, I basically have control of the entire game (i.e. leading in most demographics) by turn 200 and from there it's basically just waiting out until I win. But on King the game is still pretty open by turn 200. On the one hand, I like to...
  20. sonicandfffan

    Rate the Wonders - part III: Industrial/Modern/Atomic/Information Wonders

    Thanks to everyone who voted for the Ancient/Classical Wonders and Medieval/Renaissance Wonders (if you haven't you can still go offer your opinion and I'll update the tally). Now we move on to the Industrial/Modern/Atomic/Information Wonders. Industrial Era: _ - Big Ben (requires...
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