Diplomatic victory is the most unrealistic of the options in BNW. The winner is the civ (AI or human) who can buy the most city state votes. I disable time because I like to delay reaching victory conditions to achieve something else before winning.
I would also like to see the ability to make counterproposals. An AI will ask for a lux or gold without offering anything in return. I would like to have an option to ask, what will you give me for this?
Venice cannot build settlers. The only way to acquire new cities is to buy city-states with a Merchant of Venice or conquering existing cities. They cannot found a new city.
The starting location can affect the outcome of the entire game. I have restarted many games because the starting location was unfavorable. If you wait too many turns before building your capitol city, you can fall behind early, and have a harder time catching up with the AI.
It appears that the AI will build a city in a location early in the game where there are no visible resources. Later, when the appropriate tech is completed, a resource will appear. I believe this is more of an attempt to prevent human players from getting the resource more than the AI will...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.