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  1. quantum42

    SteamOS/Linux

    Will there be support for mods on the SteamOS/Linux version of Civ V (all versions) and Beyond Earth?
  2. quantum42

    Which Civ V features would you like improved or removed?

    Allow multiple civilian units to occupy the same tile.
  3. quantum42

    Introducing Sid Meier’s Civilization V for SteamOS

    The original content plays fine, BUT mods are not supported. Will mods be supported in the future?
  4. quantum42

    Which victory conditions do you disable in BWN?

    Diplomatic victory is the most unrealistic of the options in BNW. The winner is the civ (AI or human) who can buy the most city state votes. I disable time because I like to delay reaching victory conditions to achieve something else before winning.
  5. quantum42

    Some Responses You Would Like to See

    I would also like to see the ability to make counterproposals. An AI will ask for a lux or gold without offering anything in return. I would like to have an option to ask, what will you give me for this?
  6. quantum42

    Should there be another TRADE-based wonder...

    If another wonder is created, perhaps it could increase the distance of trade routes or give immunity to plundering.
  7. quantum42

    One unfun aspect of Civ that prevents me to found new cities at mid game

    For national wonders, the minimum should be set at 4 or 5, instead of all cities.
  8. quantum42

    This makes me sad

    Venice cannot build settlers. The only way to acquire new cities is to buy city-states with a Merchant of Venice or conquering existing cities. They cannot found a new city.
  9. quantum42

    This makes me sad

    The starting location can affect the outcome of the entire game. I have restarted many games because the starting location was unfavorable. If you wait too many turns before building your capitol city, you can fall behind early, and have a harder time catching up with the AI.
  10. quantum42

    This makes me sad

    I've had several games that started this way playing as Venice and other civs. It sucks.
  11. quantum42

    AI completed Manhatan project but dont work uranium tiles???

    It appears that the AI will build a city in a location early in the game where there are no visible resources. Later, when the appropriate tech is completed, a resource will appear. I believe this is more of an attempt to prevent human players from getting the resource more than the AI will...
  12. quantum42

    Venice on huge maps?

    When I play as Venice on a large map, I max the number of CS (41) and remove two AI civs.
  13. quantum42

    Achievements you'll never see?

    The Big Apple: build the Statue of Liberty and Broadway in New York.
  14. quantum42

    Achievements you'll never see?

    ...and don't call me Shirley
  15. quantum42

    Achievements you'll never see?

    good additions
  16. quantum42

    Missing Civ fron G&K in BNW

    That's why you can't play any G+K civ.
  17. quantum42

    Anybody managed 'Silk Road' achievement?

    I got this achievement with these 5 civs only as the opponents on a standard pangaea map with no CS. I started in classic period and quick pace.
  18. quantum42

    Missing Civ fron G&K in BNW

    Before starting a game do both expansions show up under DLC?
  19. quantum42

    Achievements you'll never see?

    Pillage 3 of these in one turn or 5 in the same game: Orange Crush: citrus plantations Boll Weevil: cotton plantations Big Bad Wolf: truffles camps
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