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    Giving non strategic resources more meaning

    Incoming wall of text. With the winter update now live I've decided to create a list of the basic resources and how collecting them could impact your colony and diplomacy when trading them. I think there are 2 possible ways to incorporate basic resources into diplomacy. Resources...
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    Giving non strategic resources more meaning

    I would just like something to do with resources like Basalt, or Fruit. Sure each resource improvement gets increased when corresponding tech is researched but that does nothing for diplomacy. Quests seem like a great mechanic to enhance basic resources because the mechanic is unique (if you...
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    Giving non strategic resources more meaning

    One thing that I loved in Civ4 and Civ5 was how each resource was useful to your city/empire besides being a good tile improvement. I Civ4, a Wheat tile was great because it gave you a health bonus for growth. In Civ5, Luxory resources gave happiness to your empire. In both Civ4 and Civ5 you...
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    PolyCast's Swag Contest, Episode 213 Celebration of "Civ: Beyond Earth" Release

    The way units now upgrade seems very streamlined. For example you do not have to upgrade old units into new ones any more. What was the basis of this gameplay decision? Was it based on narrative, multiplayer, or just a simple design choice? What were some game mechanics that did not make the...
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