I've noticed that sometimes the AI doesn't retreat sea units from cities under attack.
This behavior was (allegedly) fixed in solver's unnoficial patch:
Is there any change in K-Mod regarding this sort of situation?
Hello lads and ladettes.
Lately I've been playing some of the older BTS games of the month, and I've started wondering about empire development.
Sometimes I think i build too many city improvements. They might pay off in the long term, specially in the earlier cities, but once the Alphabet and...
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