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    Unit requests thread

    Hi want improvement over the vanilla not new units where I can find them? buildings and units, easy install
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    Version 4.2 Discussion Thread

    Hi thx for the informative reply (and again for your mod), I am trying to modify your water textures, namely water2.dds to make them even more tropical around the coasts obviously, I am trying to apply a white filther, however I am not seeing these effects in game, maybe I am modifying the wrong...
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    Sweetfx for beyond the sword (or just civ iv)

    Hi this is a sweetfx preset that I made for myself since it was clearly missing (there are no presets on thelazy or anywhere) for me this preset is a game changer and I would not go back to the reddish vanilla, in short the effects are similar to technicolor version 2 of the newest reshade...
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    Version 4.2 Discussion Thread

    I really like this mod and the fact that it includes next war, although I would opt for K-Mod's AI and not better bts (but perhaps it was a time issue with different release dates of both mods and not a question of personal taste), just my few cents I also don't like too complex a mod, but a...
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    How's your current K-Mod game going?

    beware little civs, I got destroyed by last civ (Ragnar) wtih 1.000 score, while all others got 2.000, if not for Ragnar I would have bitten the game vs 4 other civs but no, he didn't care that I razed all his cities but a few remote pop 1 and eliminated me without the chance of capitulation...
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    K-Mod: Far Beyond the Sword

    oK I am no going to do that, but thx anyway (I mean it) if you find time to do so for yourself please share best
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    K-Mod: Far Beyond the Sword

    so it safe to overwright files yes? many thanks EDIT: mere overwright makes the mod fail to load properly
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    Parallel Maps

    great to manage a base in alfa centaury while still managing the earthly empire, or escaping the earthly empire if necessary possibilities are infinite, great stuff
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    Bunker

    Ok now I will be the noob of the forum, but tell me how to install this, what path structure of a given mod folder?
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    K-Mod: Far Beyond the Sword

    Please, if you can give me instruction and download link, do so= you will make my life better before our fantastic mod author gonna implement such changes (if ever), thanks
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    Next War merger?

    I second this Next war + K mod would be great
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    K-Mod: Far Beyond the Sword

    Hi, many thanks for the fantastic AI mod, could you please implement cease bothering us line in the diplomacy menu for convenience - the AI endless harassment is real (check revolutionDMC for reference), I still want to trade, just stop being harassed by small civs. Perhaps also modify how the...
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    Are people going to give VI a try?

    problem with the hexagons,one unit per tile and the AI unable to handle them changes since civ V, bad bad AI coding (that official reviews don;t cover), AI based on cheats only, nah I buy on offer like person above me for multi and a little eye candy to play a cultural victory for few hours and...
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    [ModMod] K-Mod-Z

    I like all other ideas of yours like monastery not becoming obsolete, (also I would leave the economic bonus and spy bonus on the castle which makes logical sense, the castle was the focal point in a medieval city and the centre of power similar to the palace in the game, leaving castle at just...
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    [ModMod] K-Mod-Z

    Hej I think there is a mayor problem with the mod and that is the catapult/any other siege weapon damage problem and that they don't die, I play on deity giving myself 15 ancient base buildings via game builder in the one city capitol (seems like much but it ain't with that setting, the game...
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    Virusmonster's optimal strategy at Deity difficulty for a huge map

    I think that quechua is so far the best, I don't understand all these people whining about luck, civ iv is luck dependent to some extent, like where you start the game and with what resources, the quechua is the best option in a luck dependant game. I tried immortal rush but they aren't half...
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    Caveman 2 Cosmos

    @JosEPh_II; Thunderbrd just as I imagined it, was worth trying though ^-* cheers
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    Caveman 2 Cosmos

    thanks for your reply, these ,,changes'' are implemented in what files exactly, maybe is possible for me to port them over to other mods without internal editing, just copy paste? Best
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    Newbie Modder: Terrain Coloring - How did you do it?

    I think paint net is the best (dds compatibility out of the box and it's free and simple) or photoshop (requires dds plugins). You need to learn paint.net or ps basic instruments like coloring, open the desired dds image (like terrain.dds or water.dds) in paint and do color edit in 3 seconds...
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    Caveman 2 Cosmos

    hi could it be possible to make the ,,faster turn'' speed a modular thing in order to use it with any mod and as a replacement of the vanilla mechanics? I mean if you found the algorytm to speed things up it would be great to combine it with vanilla (I am a purist and I veteran so I prefer...
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