I have a game I may be able to finish this weekend. I've already given away the capitol and have a few cities with palaces down to 1 turn, ready to Kremlin whip. %50 extra for the whip and %50 for the bureaucracy overflow.
Having some problems with multiple saves running again. Confusion. It appears I loaded from an exit save after getting home from work and then minimized the game before going to bed. Or, more accurately, intending to rest for a bit to allow the 30 minute thing to take effect. At any rate, I must...
Ok. Developing a new set of metrics for Peter in a small rainforest. I keep playing garbage capitols ... and wanting to shed cities with too much culture.
I did some experimenting with moving the palace. A person can put hammers into palaces in multiple cities. Finishing a palace neither creates fail gold nor disrupts the progress on unfinished palaces. This could be useful in space race finishes. That is, using bureaucracy on overflow. The palace...
@63 I had the solution bookmarked but the page is no longer working. I can't remember if going into properties and setting things to run as administrater is the solution to this or a related HoF problem.
Peter in a rainforest has some decent potential. I have a game now where the tech pace is sufficient (thanks to early labs) but the production speed is awful. It is probably best to have MapFinder yield starts with silver. That resource can be absent and indicate whether Mining Inc. will be...
Testing out Peter in a rainforest. Quick trial looked liked 5 turns slower on a slot that has faster times on both the larger and smaller map sizes. Trying to decide if a deep dive into research institutes is worth it. That rather implies Cereal Mills and maybe that Kremlin thingy. Probably also...
I had a decent game going with Lincoln but was building so many settlers that I played out a game with Julius on big and small. 1145 AD. Imperialistic turns 3-pop whipping settlers into the 'mids which grants Currency and Code of Laws. Thus Oracle->Assembly Line. Fredrick is very good on this...
Somewhere in the late game I got that video capture bug out of nowhere. None of the suggestions seem to work. I might have to try the microphone jack thing.
I have a game at 1340 AD which should launch in 20-25 turns. That's before 1400 AD with Roosevelt on a brutal toroidal map. Nasty early maintenance. Mids did provide 5000 fail gold to get things going. Still that is 13+ turns faster than the current record. Not bad.
Toroidal map. Not the best size or island nature map. But as to corps its will be hard to beat Standard Ethanol here. There's more corn/rice too (not shown). Gold isn't bad either.
Edit: 5 workers stolen, switching to slavery. 2490 BC.
I think I will give this a go 2 ways if possible, differing map types. I really like Stonehenge as a vehicle for building wealth pre-currency. Even without stone, whip overflow or slow building is very nice. Chopping pre-mathematics is tolerable, essentially building wealth after currency. There...
Another test game on a flat map. 2000 BC with all ancient era techs 'cept archery, 4 AI capitols, 6.5 cities, 11 workers and a plus economy. Teched mining and then mysticism with Roosevelt. No quarry resources, or mathematics, but Stonehenge netted 500+ fail gold building it myself, relying on...
Test game reached turn 151 or 1990 BC. 9 cities, 7 workers, 3 AI capitols. Last AI has capitol and a gift city on ice. Couldn't quite get the capitol ... yet. Toroidal doesn't seem too bad. Might finish cottaging before conquest gold runs out. 10 turns of cash and only starting on writing...
Interesting. Lincoln or Washington seem obvious. But isn't anything but ancient era eligible for HoF? So I think I'm now running maps for Roosevelt with toroidal setting and ancient era. Toroidal also isn't eligible? Maybe both are legit.
@ariosto
Congrats. That is a good time. Looks like you did go the BW/hunting start before food techs.
Yeah. It may be possible to take another 5-10 turns off the time on another map and different settings.
I checked my turn 34 save and was surprised at what the early discovery of horse had impelled me to do.
Capitol with granary with barracks almost done
3 cities, the 3rd came via warrior rush since city 2 came early
4 workers with 2 more almost done (its only turn 34 and almost 6 workers)
Horse...
@ariosto Yes, No City Razing and max AIs.
It's hard to whip a worker at pop 1? Worker doing the chopping came from a granary city? I do tend to have more workers than most. Tech speed is about to go by at 1 tech per turn. Unfinished granaries don't really affect this speed. i.e. mercantilism...
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