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    Unit Idea...

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    Help for Deity

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    How did you get civ3??

    :hmm: That's hard. I first got my Civilization III disc from the library. I borrowed it, because it looked "intruiging". After playing for some many hours, I returned it, and bought Civilization III and PTW, and Conquests. It was quite the harrowing journey. :lol:
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    Ships: Boarding with Units

    I just thought of an idea. I'm not sure if anyone thought of this yet, and if they did, I apologize. Anyway, my idea was that you can "board" boats. You would build units that would be called "pirates" and load them into a ship called the "pirate ship". Pirates can only be loaded into pirate...
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    We want MERCENARIES!

    I think this is a good idea. There should be "tradeable" units, like workers, where they have a set amount of attack/defense/movement points during each era. You can build these and "sell" them to your neighbors, or an ally under attack. You could also "buy" their mercenaries for a set amount of...
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    Equpping military units!!!

    I've mentioned this before. This idea means that you would need many, many different kinds of weapons, such as: knives, swords, spears, etc. It would require more in-game graphics, a civilopedia entry (if needed), and a big hassle. Having to maintain every single unit that you produce is...
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    Starwarz Gansta Rap!!!!

    I've seen this same video on an "educational" site on the "Science" section.
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    Can i take off

    I once put the turns to the max limit (1000 turns). I played for hours, and hours, and hours and by then, it was around 3000 AD. It never ended. I recommend no one should make the limit 1000 turns, unless you like really long games, or you play quickly.
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    Alliance

    Yeah, but only in the Editor.
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    Civ Helps Friend Win Geography Bee...

    I already study. Civ helps me in spare time.
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    Civ Helps Friend Win Geography Bee...

    Well anyway, my friend and I are heavily into Civilization. We "discuss" strategies, try out scenarios, and the like. Anyway, we had a geography bee in our school, and my friend and I made it to the school wide. I...um...lost. But, one of my friend's winning questions was: "During the Civil War...
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    Multiple Leaders for Each Civ

    I like the idea of choosing a leader at the beginning of a game. I'd like it if there was a little window/option where you can click a leader button, and it will show a preview of the specified leader. Of course, this would take up more space on the computer...
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    Unique Wonder for Each Civ

    I don't know about having one civilization always building the same wonder. An alternative would be that the civ where the wonder came from would have a boost when building the wonder, so that there is a better chance that they will build it.
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    Alternative (but plausible) UU's?

    Korea- Turtle Ship
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    Do You Play With The Grid On Or Off?

    I think it looks weird with the grid on. Of course, like I said, I take advantage of the "incredible" graphics.
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    Stealth Attack

    Yes, you can turn on "Stealth Attack" for units in the Editor. I made a new unit, actually like a real guerrila: cheap, somewhat weak, and easy to mass produce, with "Stealth Attack".
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    Rivers

    sure, battleships don't go through rivers. but i meant primitive ships, like the curragh or the galley. the galleon wouldn't fit and neither would the other big ships.
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    Rivers

    I'd prefer to have rivers that boats can travel on with a reduced movement.
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    Do You Play With AI Respawn On or Off?

    I play with the option on only if I play on a scenario where I have a tiny map with all the civs on, because half get eliminated in the first few turns.
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    Do You Play With The Grid On Or Off?

    I play with the grid off, to take advantage of the "incredible" graphics of Civilization.
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