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  1. J

    [MOD] Guns, Wyrms and Steel

    as long as we see it before 12-21-2112
  2. J

    RifE Launcher thread

    I am having a problem with moving modules around that contain art. Putting them in any pass other than Load Any causes the art to not show up. Also, when it comes to modules overwriting others and they are both in Load in Any Pass, which overwrites which? A problem when you can't move the one...
  3. J

    Do you like RifE Launcher?

    We know how i feel about it but for the record I luv it, it makes bug testing and crash testing savegames so much easier.
  4. J

    Fall Under: A Module for RiFE

    Not sure on other races but dwarven units are losing their dwarven racial promotion when building dwarven mines or capturing a fort. Soldiers of Kilmorph lose theirs when they build the a dwarven mine. Captured a fort with one of those dwarven axemen from Lizards vs Dwarves result and he lost...
  5. J

    Rise from Erebus 1.30 Bug Thread

    Traceback (most recent call last): File "CvSpellInterface", line 119, in canCast File "<string>", line 0, in ? File "CvSpellInterface", line 2971, in reqRessurection File "CustomFunctions", line 2047, in getHero KeyError: 'Bannor' ERR: Python function canCast failed, module...
  6. J

    [idea] New Spellcasting Interface

    Small detail, WotC did not found DnD, they just screwed it up.
  7. J

    Art and Lore

    I read the entire quote as the commander not wanting to convert his men into "Drowned" because as a vampire he needs to feed off them. Not really sure where the German thing came from, but it is probably wise to leave it where it came from and not bother with mentioning it again.
  8. J

    Rise from Erebus 1.30 Bug Thread

    Could you upload save please?
  9. J

    Rise from Erebus 1.30 Bug Thread

    yep base rate is 2 unhealthiness per pop now. Be careful and mindful of health when making large cities. Full changelog can be viewed here. http://greyfox.me/rife/blog/2010/07/31/are-you-ready-for-1-3/
  10. J

    Rise from Erebus 1.30 Bug Thread

    If I remember correctly those that are unleashed via dungeon exploration have no leash and could account for some of those you are seeing running around. As far as the one coming from steading, maybe his leash was 5 allowing him to attack you at 6. Don't remember if leashes supposed to get that...
  11. J

    xUPT

    There is one easy to explain method of transporting food long distance without special preservation techniques. Don't kill it first.
  12. J

    Rise from Erebus Credits

    This seems long overdue but congrats anw
  13. J

    Testers wanted!

    Signing up
  14. J

    Magister Modmod

    that makes two of us and I am sure plenty of others will share the sentiment
  15. J

    XML Rebuild - Calling for help!

    Terrain Folder done
  16. J

    RifE 1.20 Bug Thread

    in UnitArtStyleTypeInfos, UNIT_ARTSTYLE_RADIANT is defined twice in CivilizationInfos, line 3019, UnitArtStyle for Jotnar is undefined, not even NONE listed, just blank
  17. J

    Jotnar - Giant Civ for Fall from Heaven. Download Here.

    I would still love to see the wall wonder change to current cultural boundaries each turn so that it always marks your territory.
  18. J

    Fall Flat Release

    I want to see displacer beasts replace regular panthers
  19. J

    Jotnar - Giant Civ for Fall from Heaven. Download Here.

    I would volunteer but i think you want someone that knows what he is doing, so I guess I'll just hold my breath and see who steps up.
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