Search results

  1. PartOfThatPoer

    HELP! Mod Art not loading for custom civ

    Does anyone have any ideas?
  2. PartOfThatPoer

    HELP! Mod Art not loading for custom civ

    Yes, it looks like this: <?xml version="1.0" encoding="UTF-8" ?> <AssetObjects..ArtDefSet> <m_Version> <major>1</major> <minor>0</minor> <build>0</build> <revision>0</revision> </m_Version> <m_TemplateName text="Leaders"/> <m_RootCollections>...
  3. PartOfThatPoer

    HELP! Mod Art not loading for custom civ

    UPDATE: The icon problem is now solved because I realized that you link icons to XYZ by naming it ICON_XYZ... About the leader fallback: I tried verifying everything based on this link here, but it's still Cleopatra in the leader screen. District model also still invisible so I guess it's the...
  4. PartOfThatPoer

    HELP! Mod Art not loading for custom civ

    Hi, thanks for the link. I redid the icons and leaders with the tutorial. Now, ModBuddy spits out the following error: EXEC(0,0): error asset: (UIErrorTexture) EXEC(0,0): error asset: (UIErrorTexture) Other than that, the game loads exactly the same way it did before. Still Cleopatra, and the...
  5. PartOfThatPoer

    HELP! Mod Art not loading for custom civ

    Hey guys! While finalizing my custom civ, I am mostly stuck at getting the appropriate art to appear in-game. There are three main problems right now: 1. Leader does not appear in in-game leader screen. He appears at the leader selection and the loading screen, however. But in the leader...
  6. PartOfThatPoer

    [NFP] Help solving my mod's final syntax errors?

    Hi, Thank you very much! Now most things work and no syntax errors appear, but there are still three issues: - the unique district's model does not appear in the game (it should just be a holy site district). - the in-game icons for the unique unit and district do not appear (should just be...
  7. PartOfThatPoer

    Quick Modding Questions Thread

    Hi, I am currently trying to finish my custom civilization. so close yet so far - functionally all is fine, however there are issues with the art/icons. Specifically: 1. The icons for the UD and UU are not showing up in-game. They should only be Holy Site and Settler icons as they are the ones...
  8. PartOfThatPoer

    [NFP] Help solving my mod's final syntax errors?

    I have been sitting for days trying to get my civilization mod to work. The game starts now but the Uniques do not appear (and the city name ist the LOC instead of the actual name). Database spits out syntax errors that I for the love of god just cannot find. Here is the databse-log...
Top Bottom