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  1. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Yeah, there is something off with the cache and EUI in multiplayer... The best bet is to not use EUI and always clear the cache when playing multiplayer. I still think 3.10.14 is more stable. But good to know that recent versions are ok. Thank you for the feedback :)
  2. Agiwan

    Frequently Asked Questions (at last)

    Hi, 1: It will be done, but as a modmod so people can test it. 2: The last one is good, but better if you do not use EUI.
  3. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Even early game ? If it's mid/late game follow the "avoid late game CTDs" Tips.
  4. Agiwan

    New Version - 4.7.3 (April 28, 2024)

    Try to play without EUI. It's a known bug with EUI :/
  5. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    I have updated the main post with a nice modpack for multiplayer, based on VP 3.10.14. There is a chance that VP 4.2.7 may be even better (the last one with multiplayer improvements by Seroperson), but I didn't test it. After the multiplayer stability has decreased.
  6. Agiwan

    (EUI Users Polls)

    Me nope, but maybe someone had it ?
  7. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Nah you must have to create a new modpack wusing the No-eui version of VP :/
  8. Agiwan

    (EUI Users Polls)

    If on the vanilla version we could hovering cities to see diplomatic stuffs, and do same when conversing with the AI... It could be a good compromise between memory consumption and QOL improvement.
  9. Agiwan

    (EUI Users Polls)

    Maybe the EUI version will be updated, and maybe it will correct these bugs. But it will take time anyway to update it.
  10. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Hi, did you try without EUI ? Personally I have these crashes on every versions, but someone said that they could continue to play their multiplayer game if they max-zoom on ocean during AI turns, that is why I suspect that maybe some multiplayer crashes are due to EUI, I really need to test it...
  11. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Try deleting the cache folder inside "documents/mygame/civilization5. Do it on all player's PC.
  12. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Try with 4.7.1 now :) Do not use spies with 4.5.1.
  13. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Well it's strange, but if you have found a solution its good :)
  14. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Yes, you did it fine, I don't know what is the problem :/ Looking at the error message it seems that the mapscript used is inside document folder maybe you can try to delete it ?
  15. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Is this when you try to play or create a modpack ? Did you transfer the maps from the modpack to the MAPS folder ? I tested with VP only modpack and it works for me.
  16. Agiwan

    VoxPopuli Modpacks (last update: 4.7.3)

    Updated to 4.7.1. Important note: From VP version 4.7.1 the squads modmod has been integrated to the main mod. You can use it in soloplayer but DO NOT USE IT IN MULTIPLAYER as nothing is synced between players when using it.
  17. Agiwan

    New Version - 4.7.3 (April 28, 2024)

    Hi @L. Vern , any idea about the multiplayer compatibility of the squads mod ? Edit: I have tested it and it's not compatible sadly :/
  18. Agiwan

    New Ideology & Victory Design doc

    "Great Prophet Spread Religion actions no longer consume charges." I am unsure about it, feel not fun to play against and maybe OP. I prefer bonus charges instead, or maybe the Indian UA ? But I really like this mod concept ! :goodjob:
  19. Agiwan

    Session #7: Recursive's Voting Record

    "Deliberately abstaining from this one because I don't want to influence the vote. The vote here will not be interpreted the same way as all the others, as I noted in the thread." Perhaps you could vote at the very end so as not to influence others ?
  20. Agiwan

    [Vote] (7-00) VP Congress Session #7 Opens (Instructions Within)

    Hi @Recursive, "And finally, all of the early Policy trees have had proposals made to buff them. These have a particular impact on civs' earlygame power, so consider their effects carefully." --> Both Authority and progress proposals are nerfs, but tradition proposals are buffs ! Thank you for...
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