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  1. Slyceth

    (7-VT) Pledging fealty to an AI player to cure constant frustratingly petty war declarations.

    Proposal A button to "bribe" an AI player to compensate for their other (minor) grievances with you. You will then have to help them in any war they wage, and also not compete with them in ways you have control over (city states, settling around them on purpose) Rationale Currently, the AI...
  2. Slyceth

    Broken AI aggression provocation.

    In the game I'm playing now, there is a bug where another civ I'm friendly with (has only a small -7 for too many wonders built and a -8 for territory, while having +48 friendliness from other things, as well as me having accepted his cry for help twice. The bug is that if I end the turn, he...
  3. Slyceth

    Trade route overhaul proposal brainstorming

    When you finish making a cargo ship you get a prompt where to deploy it like you would an archeology prompt first step is picking a source city, in this screen you can see which cities are in range of which and maybe even sort by gold output of potential source cities to each possible nearby...
  4. Slyceth

    Poorly programmed victory competition.

    I've been trying some games without Epic Speed (Noticed immediately that combat and war is broken, considering you upgrade units incredibly quickly at Standard speed, to the point that by the time you arrive or take one city, your unit is superseded, but by a different class) The biggest...
  5. Slyceth

    (4-VT) Button to automate sending caravans/cargo ships.

    Proposal: Button under each trade unit to "automate", or a button in the settings that automatically picks the highest gold/AI chosen option for trade routes. Akin to automating constructing buildings, it's not the most optimal way to manage, but it is significant for the same reasons one may...
  6. Slyceth

    (4-VT) Culture victory intervention overhaul

    Rationale: I believe culture victory requires a complete overhaul. Adding that extra step of the eye-pyramid structure only delays the victory by a few turns, but doesn't do anything to allow other players to interrupt it. With space ship parts, unless you take the slow route of building all...
  7. Slyceth

    Save file sharing: Vox Populi Scenarios!

    Throughout my many playthroughs I've had some very wacky end-game situations, from having a city surrounded with only campusses, to a playthrough where India votes for Greece for global hegemony the SAME turn I finish my final rocket piece. I would love for others to play these scenario's, for...
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