ok ive been farting around on this. I was not aware that you had to actually have a win XP DISC for this??? I thought it was just an emulator of somekind.. well, discs I have not. ISO's of windows XP I have not... so where do we go from here??
I may figure this out.... EVENTUALLY. lol. for now im gonna just chill with my mountains that produce 20 production and other fun tweaks i did with terrain and units just using the cold figures tupi gave me here! lol!
I got a working Oracle virtual machine running on my win-7 machine, and set up some basics (ram limits, a 4 gig virtual harddrive, etc.) but I have no idea how to really get it to emulate the win 98 i want it to. do you have to have a windows 98 cd and do a literal re-install? would you mind...
I managed to successfully edit some terrain stuff, even coal and what not! it works but it's super tedious. lots of rows of 1's and 0's and... what does what! *gamecrash* etc! ;) ...would this be too hard to put into a simple editor of some kind? I can do simple hexediting but i'm no a...
I managed to get the "civhack" to work in dosbox just now, by launching manually instead of the auto-dosbox-launcher feature in dosbox 0.74-3 !!! but when I went to alter the values it's all weird and not right so I figure it's probably for civwin? *sigh* pthth! oh well, i'm grateful for those...
well, luckily I can find my way around with this awesome hex editor I got (freeware) called "HxD"
anyway, I saw the feature on one of the programs here: https://forums.civfanatics.com/resources/civhack-v1-0.2804/
claims to be able to do it. but when I try to open the program in windows 7 home...
I am... wringing my sweater looking for a modding/editing program that can edit basic terrain yields.. and maybe also special-resource-tile yielding (like, make oasis' have 5 shields and 10 food for basic) or stuff like how much shields a mine would add to a hill... like 8 instead of 3 or...
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