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    2.7.2 - Feedback from casual player - including github

    CTD on opening science screen is mostly due to Out of Memory, nothing you can really do about it, except maybe switch off the map yields icons.
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    JFD's Sovereignty for VP

    Thanks! Fixed for the next version. 1) Government choice is available at: 6 population, 18 population, Ideology change, Dominant Revolutionaries, Unique Government Wonder has been built 2) Yes 3) That are the remainings of another modmod from JFD (Cycles of Power), which is not compatible with...
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    JFD's Sovereignty for VP

    Check out latest file in the OP post. There was a version previously with enabled debug utils. No need to start new game.
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    JFD's Sovereignty for VP

    Which buildings? Screenshots, LUA logs?
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    JFD's Sovereignty for VP

    This mod references More Wonders and 4UC, hence it automatically loads after them, if those are present. Regarding all other modmods I don't think there would be much compatibility issues after the removal of Wonders. But I'd prefer it loaded later anyway. The only severe compatibility...
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    JFD's Sovereignty for VP

    Big update to the mod is here, including: more compatibilities, more QoL features, more bugfixes. Check out the OP post for changelog and newest version.
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    JFD's Sovereignty for VP

    There are three "Legitimacy" reforms inside of Government reforms branch. They all give you +Sovereignty under some conditions met. Those are basically the conditions that you see in a tooltip, like: "+10% Sovereignty when all Cities have Garrison" or "+20 Sovereignty when all Cities have...
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    JFD's Sovereignty for VP

    Btw, this penalty is imposed by Precedence reforms in Diplomacy branch. If you don't like penalty for different governments, you can pass left/right reform to change that.
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    JFD's Sovereignty for VP

    If you don't see Reforms in those branches (empty tabs) - most likely there are compatibility issues. Make sure you use last version of VP (2.5) along with last version of this mod. If it persists, please provide LUA and database logs here. Thank you for the feedback! In the last version, I...
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    JFD's Sovereignty for VP

    I agree that this mod adds a lot of new Wonders, which together with More Wonders makes a little bit too much and redundant. The problem is those wonders exist mostly to serve as a gateways to establish unique governments: Papacy, Shogunate, Caliphate, etc. So, removing those wonders means one...
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    JFD's Sovereignty for VP

    New version (v12) is uploaded. Check OP post.
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    JFD's Sovereignty for VP

    Thanks. I'll see what I can do about compatibilities with those. That is certainly not intentional. All reform categories should be visible and filled with reforms independent of Eras. It seems there is a LUA error (most likely compatibility issues). Make sure you use VP 2.5 with the last...
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    JFD's Sovereignty for VP

    Update: -Fixed Dictatorship legislature not working properly -Fixed Top panel tooltips size
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    JFD's Sovereignty for VP

    Updated to accomodate VP 2.5 changes, fix some bugs.
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    JFD's Sovereignty for VP

    Current version of JFDs RTP Sovereignty mod is broken and doesn't work. I found the idea and mechanics of it really cool, so I made a full adaptation of it to Vox Populi (EUI) The description of what mod does you can find in the above URL, here I present only changes that I have made to the...
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