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  1. MooFreaky

    [NFP] Is Civ 6 "Too White"?

    Look I'm fairly sure George Washington led the first humans to safety in the Cradle of Civilization, the USA, in 4000BC. So if you get rid of America then you are destroying history!
  2. MooFreaky

    [NFP] Is Civ 6 "Too White"?

    Nothing at all. I never said all white, nor all Europeans. All I said was European history is the most wide spread, because it was spread by Europeans when they went out a colonising. Does that mean all Europeans went colonising? No. But those who did were... European. And I never even...
  3. MooFreaky

    [NFP] Is Civ 6 "Too White"?

    Does the game over represent European and "white cultures"? Sure. In fact, this is indisputable. The argument that there are differences between various white cultures is completely true, but that is also the same for other places and they do not have the same level of representation. Even...
  4. MooFreaky

    Is Gaul OP?

    True, the archers are an issue. Perhaps they should limit the bonus to melee units?
  5. MooFreaky

    Is Gaul OP?

    I think that people have a misunderstanding of Gaul, and are simply declaring OP. Gaul will be powerful early game and that's fine. Just because a Civ is powerful early doesn't make it broken, and saying there is no counter is false as it just requires a different style of play. You need to...
  6. MooFreaky

    Too smart by half - Civ VI

    Your issue here seems to be that you are unsure of what is going on around you. You are clearly a powerful Civ, which means that people are going to be using spies on you. Even if you aren't super powerful, Civs have enough spies that there will be some in your lands. Rather than simply...
  7. MooFreaky

    What would your local wonder be?

    Well I think it's pretty obvious. - Can only be built in a city size 6 or smaller - Provides +0.25 to culture per turn - Citizens of the city now use the phrase "I'll meet you at the balls"
  8. MooFreaky

    What would your local wonder be?

    Pfft all you guys with cathedrals that are like a thousand years old, or epic castles, or architecture that boggles the mind. But do ANY of you have a pair of steel balls in your main mall? No? I didn't think so. Behold the amazing Mall's Balls of Rundle Mall, Adelaide. Why do we have them...
  9. MooFreaky

    [OFF] How old is your country?

    I'm from Australia. Modern Australia is 118 years old. There were European "colonists" here before that,but that is when those colonies banded together and formed the nation of Australia. However, I am happy that there is a growing portion of our country (in our youth, at least) that realises...
  10. MooFreaky

    What do you name your religion?

    It depends, if I am being somewhat RP with my game then I use the expanded religion mod and go with Dreamtime (with the relevant icon) If I am having a bit of fun I usually use Procrastinationism If I am feeling immature I use AIDS or SARS. 'Wellington wants you to bring AIDS to their city'...
  11. MooFreaky

    [GS] Economy

    It's always going to be dependant on map factors; however, the Civ that is most likely to be powerful in the widest variety of circumstances then I would say the Aztecs. The only circumstance they are going to be weak in is if you spawn totally alone. Otherwise their infinite amount of...
  12. MooFreaky

    [GS] Comparison Between UUs--Pitati Archer, Maryannu, Immortal

    But maybe that is because it is fear of Sea Dogs that means all cities are built on land. If Sea Dogs had never existed perhaps we would have also built them on the water. Thus Sea Dogs have removed some 70% of the world's surface from consideration, that is a very powerful unit.
  13. MooFreaky

    3 years of civ and im huge desappointed

    True, virtually all Empires/Kingdoms needed to be adept at war but there was also measure to it. Empires had significant limits on how far and how quickly they could expand. Attrition was generally so extreme that the majority of wars have ended with nothing but minor transfers of land and...
  14. MooFreaky

    That's funny right there (Loyalty system)

    I don't think it needs a rework. Situations like this are extremely specific, and any system will have some issue that are "exploitable" under very specific circumstances. Plus as you were playing for culture you had that section of your empire built to take advantage of your loyalty. How is...
  15. MooFreaky

    I'm Starting to Really hate Loyalty

    The issue with many problems that people run into if they land an early Dark Age seems to be lack of preparedness. If you are scouting early (even with just your original warrior) you will quickly notice any situation where you are at risk of an early DA. As SteveG (i think) said earlier there...
  16. MooFreaky

    Rating the Governments (Gathering Storm)

    It almost entirely depends on how you are playing, I guess. Autocracy is great for a warlike Civ, but if I am playing a more cultured game then I find myself going Classical Republic. Generally, no matter what playstyle I switch into a Merchant Republic because gold is just amazing. The T3...
  17. MooFreaky

    Why do people want "balanced" civilizations?

    It's not so much that Civs need to be balanced, as much as it is they need to work as intended. If you have a Civ that is clearly a cultural leaning Civ then make it so they work well toward that, rather than having abilities that are not worth using. Look at France and Egypt with their UI...
  18. MooFreaky

    [R&F] Emperor and up is plain boring

    So what is the repetitive bit? On Emperor especially you can do basically anything you want and be fine. You can go for early military expansion, you can rush culture, rush wonders, rush religion. You can literally do a little bit of everything. You can roleplay your Civilization. I...
  19. MooFreaky

    [R&F] Emperor and up is plain boring

    I think Emperor is actually the sweet spot for varied play. You can still get pretty much any wonder you want (not always, but you can compete) - I get Stonehenge frequently on Emperor for example. I have taken to cruising about trying to evaluate my Empire based on its time period and what is...
  20. MooFreaky

    [GS] Haven't played since Civ 5.

    The way I found to enjoy Civ6 is not to try and beat the system. I played Deity, pushing for the quickest victory I could get. And I could get 160-180 victories, but it was very repetitive and rather dull. It was actually the same with Civ4 & 5, that there is an optimal progression and a...
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