Are you trying to discourage an invasion or successfully repel one? Those are two different things.
If you want to discourage an attack you will need to have two units per city. One ranged and one non ranged. Your city strength is based on that of the garrison units strength
If you want...
in addition to what has been said so far it seems that there is some confusion about siege mechanics and healing of cities
City health heals 20 per turn. But the walls do not heal. And the city has to be at full health to run the project to repair walls.
The safe ( but not as fast ) way to...
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