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  1. Lord Parkin

    Fix available for 2+ players connecting to a Direct IP or Pitboss game simultaneously

    As of a week or two ago, certain Gamespy servers relevant to Direct IP and Pitboss were shut down, which has resulted in players bouncing off each other when trying to connect simultaneously to a Direct IP or Pitboss game. One of the forum members at Realms Beyond has worked out a fix for the...
  2. Lord Parkin

    Team Contact Information

    Team Contact Information This is a central place where contact information for all teams will be displayed. If your team does not have an official email address on this list, or if you would like to change your current one or add a new one, please post below.
  3. Lord Parkin

    Official Civ/Leader Selection

    Please only post in this thread if you are making an official selection for your team. Keep any commentary to this thread. * * * * * * * * * * This thread will be opened for teams to place their official civ/leader choices on 5 June 2012 at 12.01am UTC. Until that time, please continue to...
  4. Lord Parkin

    Ruleset Discussion

    Here is the ruleset from a past MTDG at CFC. Please post below if you want to suggest any updates/revisions/additions to this ruleset. It's a few years old, so there will probably be a few adjustments needed. Note that the house rules for this game will be incorporated into this ruleset as...
  5. Lord Parkin

    All Team Rosters

    This thread is to be a centralized place where all of the team rosters are displayed. In this way, everyone can see at a glance who is playing on what team. * * * * * * * The person who posts each team roster here should be a dedicated player from the relevant team who intends on...
  6. Lord Parkin

    Game-Crashing Bug: City names with % in the event log

    It seems that weird and/or catastrophic things can happen when the % character is used in a city name. Specifically, the issue seems to occur when the city name is written to the event log – e.g. finishing an item in a build queue, or notifying of a nearby enemy. When the following...
  7. Lord Parkin

    Team Play: Completely broken in single player

    So I just started up a team game with the AI to see whether any more thought had been put into it than the rest of the game. Nope. Silly me, what was I expecting. Glaring bugs and issues right the way through. Did no-one even play the first few turns of a team game before release? (Of...
  8. Lord Parkin

    City State Quests: Let the player choose

    Idea spawned from this thread. The Percieved Problem: City States only recognise you helping them out if they specifically ask you to help them out in a particular way. That seems rather backwards; the player should have the control to determine their own quests as they see fit. If the...
  9. Lord Parkin

    Research Agreements: Less random, more cooperative

    This idea originated in another thread, but it was so interesting I thought it deserved its own thread. :) Basically, here's the crux of the problem: even aside from the balance issues (research agreements are too cheap in later eras), research agreements as they are at present have a kind of...
  10. Lord Parkin

    Just another example of AI idiocy

    Just another example of AI idiocy in my current Immortal game: Elizabeth asked me to join her war against Ramesses. I agreed, and helped her eliminate Ramesses. Immediately after Ramesses has been eliminated, Liz says that my troops are worryingly close to her borders. No duh, dumbass, I...
  11. Lord Parkin

    Balance Issue: Unit-boosting buildings are all but useless

    (Thought this might be more appropriate posted in its own thread. Not sure if this is the forum for balance issues, mods please move this if it would be more appropriate elsewhere.) Balance issue: I've given this a bit of time to think over while I've played the game to test it more, and I've...
  12. Lord Parkin

    Embarked Units Bug + Notification Bug

    (Copied from my posts in another thread.) Bug: Notifications come up for "X is no longer allied with Y city state" many dozens of turns after X has been completely destroyed as a civilization. Potential bug: AI cities and land units seem not to bother bombarding Embarked hostile...
  13. Lord Parkin

    Tech Choice After Pottery

    So, we're at the point where we need to start finalizing our decision about what to research after Pottery. The main debate is over whether to go for Writing straight away, or Animal Husbandry first before Writing. Here are a list of the pros and cons discussed earlier to help you vote. If...
  14. Lord Parkin

    Turn Tracker Thread

    Please only post in this thread if you have just played a turn. Keep discussion to this thread. The idea of this thread is to have just a simple list of all the turns played and what was done on them, with no discussion interrupting the posts. This way, we have an easy way to refer back to...
  15. Lord Parkin

    Turn Discussion Thread

    Turn 0 / 4000 BC: Moved the Warrior 1NW and ended our turn. Results shown in the screenshot. It's just possible that we'll have a land tile right on the NE corner that connects us to a larger continent, but it seems unlikely. Much more likely that the land curves around to the west just...
  16. Lord Parkin

    Map Poll: Bonus Islands

    Cast your vote on whether you'd like to see bonus islands or not on the map. You can vote for as many or as few options as you like. Consider a vote for "leave it to the map makers" as being "any of the above".
  17. Lord Parkin

    Map Poll: Landmass Layout

    Cast your vote for your preferred landmass layout out of the options we've discussed; or just vote to leave it up to the map makers. :) You can vote for as many or as few options as you like. Consider a vote for "leave it to the map makers" as being "any of the above".
  18. Lord Parkin

    Map Poll: Size

    Cast your vote for what your favoured map size is. Keep in mind that we're playing with 6 civs in this game. :) Also state your preference for sea level at the same time in this thread. Personally I'm voting for at least Standard size, maybe Large. The game is more interesting to me when...
  19. Lord Parkin

    Map Poll: Starting Locations

    Cast your vote for whether you'd prefer everyone starting on the same continent, a division of 3 players on 2 continents, a division of 2 players on 3 continents, or everyone on their own island. Alternatively you can state you're okay with random distributions, or leave it up to the map maker...
  20. Lord Parkin

    Unrestricted Leaders: Yes or No?

    Now that we know that we'll have 1 civ per team (no double civs), it's time to vote on whether or not to allow unrestricted leaders. For those who don't know: Unrestricted Leaders = Any leader can be played with any civ. So for instance, you could have Gandhi of the Mongols, or Hannibal of...
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