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    Island Conquests PBEM Anyone?

    Just trying to drum up interest in a PBEM game featuring the tiny map version of my scenario, Island Conquests. I am looking for about 4 more people to slog it out IC style. Before you sign up check out the tiny map edition of the scenario and play a quick one to see if this scenario is for...
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    Island Conquests PBEM

    I'm trying to get a PBEM game featuring the Island Conquest Scenario going and am solicitating any interested parties. Just check out the MP edition map and reply. I'm looking for 3 - 5 people for this. Because I created this map, everyone will have the luxury of checking the map out and using...
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    router problem

    how do i access the UpNP (or something) settings on my router, it is a linksys.
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    Island Conquests 3.1 just released!

    Well after alot of work and many suggestions later.... Here it is Island Conquests Version 3.10. I am happy to say that this is a complete and working version, all files and text should be up to date. Included are 3 different world sized biq files (yes there is a multiplayer)...
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    pediaicons and units_32 files for Mujahidin unit

    In the past but I used the Mujahadin unit in my scenario and in the process i made lg and sm icons and unit_32 file. They are not that great but something is better than nothing, right?! :rolleyes: Thanks to Ekmek for making the graphics for this excelent unit!
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    dora rail gun: civlopedia and units_32

    I'm not sure how popular this unit has been in the past but I used the Dora Rail Gun in my scenario and in the process i made civlopedia and unit 32 file. They are not that great but something is better than nothing.
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    new tech icons

    Here are some new tech icons that I ended up making pcx files for. I used them in a scenario I made. In that scenario I used them as: 1)advanced mathematics 2)batteries 3)Integrated armerments 4)Rotary Flight 5)Smithing 6)Storytelling 7)Synthetic Chemistry 8)Warships, you may use them...
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    Eiffel tower splash

    This is an alternate wonder splash for the Eiffel Tower wonder. It looks more industrial, and less comic bookish. Enjoy.
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    Island Conquest V.3 beta needs playtesters

    IC v. 3.1 is out now. Look in this forum for the thread! Island conquest V.3.0 beta is done! Playtesters needed for this expanded scenario. Major change is the addition of 6 new civs, all alone on a rock. These 6 civs will provide a real challenge even for experienced players...
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    defence value question

    How does defence work in civ3? is it hardcoded that walls have no defence bonus if the city is over size 6? I am moding the rules and I can't get buildings with defence values to be built by my cities. any one know how buildings with defence values work?
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    Island Conquest 3 in the works suggestions wanted

    Island conquests V3.0 beta is in the works. Here are some of the features I'm working on. -Adding another 8 civilizations to the map. :hammer: -More Techs -More Units -More Full on War Here are a few things I have completed as of 3-20-05. -tweaking some unit stats and costs. -new...
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    City screen mod for 9 lux.

    I created a scenario that had 9 luxuries in it and I was fed up with the ugly graphics. The zip attached has a new background file for the city screen and a txt file with instructions on how to remove the word POLLUTON from the city screen. The zip also has the modified lables.txt file. What...
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    new scenario ideas

    I am looking to do another scenario and this time i want to do a historical one. Does anyone out there have any suggestions? Also, if anyone has played IC please tell me what you think.
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    editing script file

    could some one help me out on this one? I have created a working scenario and in it i have added new techs. I want to edit the script text file so when you are in the science advisor page it will tell you to research the added techs. Currently nothing comes up when the cursor is over new...
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    Island Conquest v2.2 is now available

    ****EDIT FOR EASY NAVAGATION**** edited last on 2-8-05 --Post 9 has an additional normal sized map. --Post 10 has tips that I promised. --Post 11 has the tiny map edition. --Post 12 has the unabashed plee for feedback. --Post 14 has a new pedalicons file that fixes a bug. --Post 19 has...
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    Domestic advisor Heidi Klum

    Have fun with your new domestic advisor, Heidi Klum!
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    events

    i think having events in scenarios would be great. they could have conditions like xxxx culture in one city or a combination of techs and improvments... the events could do a number of things... increase gpt, reduce corruption, imunity to spying, reduced culture flips, more cuture per turn per...
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    new granary

    i think a fun idea would be to have all cities linked in the trade network also able to trade surplus food to a town that is starving. i think this is more realistic. Another idea is to have a national granary and you can divy up who grows and who dies, also you could trade food with other...
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    island conquest scenario

    this zip is my first scenario. I've used alot of different units, techs, buildings, civilizations, and more. thank you to all the great creators out there. Play as one of the civilized nations in a race to domination. The pirate alliance adds spice and challenge to ruling the world. by the...
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    avoiding culture filp during war.

    one great tatic i have found is that while waging war far from your cultural center, to prevent culture flip and make the city productive just bombard the city until it is below a 12, then just unload your workers and add them to the city, viola. Now you have a city a mixed population and...
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