Okay, so only Luxury and Strategic Resources can be used as required for buildings/units, right? I've noticed that the problems with Strategic Resources have been fixed, but do problems still crop up if you try (for example) having 16 different Luxury Resources?
Also, does anyone think that...
So, I have a fair genereal idea of which civs are getting the cut and which are staying for my mod, but I'm still having trouble picking which to cut between the following:
Greeks vs Byzantines
Sumerians vs Babylonians
I am definitely cutting the following:
Portugal
Celts...
Been working on a mod, and came up with a few ideas and wanted to know a few things, like:
Has anyone done this before?
Does it work?
What do you think about doing this for a mod?
Following in the steps of BBW and DYP, I'm creating special techs that allow me to better represent the...
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