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  1. M

    Warhammer Fantasy Mod 2.0

    hey guys, sorry if this question has been asked before... how do you solve the 'Ulriczeit' time period and the mechanism that destroys a civ everytime one city is taken? Please post a solution or a link for me. Thanks.
  2. M

    WW1 style artillery rush

    Well, I'm against the usage of artillery on the offensive. They aren't exactly easy to transport around enemy territory, and they actually hurt the cities that you are going to capture. By reducing a city and its population to rubble, the city that you take won't be of much use to you. Worse...
  3. M

    Warhammer Fantasy Mod 2.0

    I look forward to Version 2 of your game, Embryodead. Of all the various mods available here, I've been supporting and playing your mod since Day 1 to now. I finally decided to sign up and cash in some comments, keep up the excellent work.
  4. M

    Warhammer Fantasy Mod 2.0

    umm, is the map maker going to nerf sylvania's vampires and vampire lords? I played Sylvania on a WH random map and totally dominated the game as soon as I research Magic. I played against Araby and Ironclaw Goblins, and I had vampires facing spearmen and pikemen. Araby was simple overran by...
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