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    Post your AI benchmark score

    Been a long time away from Civ, though I have played Col 4 a bit a year ago. Read up on Civ 4 manuals and a bit of other foolery just before Memorial Day, so I was able to snag Civ 6 Vanilla during the Epic Games Freebie. Expansions are still on sale until Wednesday, so I was wondering whether...
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    Forbes has completed his Great History of the world

    Background: I've only played Civ 3 thus fat, but that game has popups at various turns where famous historians posit on a ranking of civs based on a certain attribute. So, just for fun, take this slideshow of the richest (wealthiest) nations, and apply your favorite Civ Game's "Great Books"...
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    Customizing the .dlls

    Just an old Discoverer getting out an old game... which downloads into version 3.14 on XP. It plays well... ...but I can't edit the coltext0.dll. Where all the text has gone. When I use Word or Wordpad, there's a kernal fault. When I edit with Notepad (or Wordpad specifying MS-DOS...
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    just out of curiosity...

    What about different classes of Settlers? I mean it's rare, but sometimes Goody Huts yield settlers. If you have multiple settler units and the technology researched, could you pop one of these extra settlers in place of the usual settler?
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    By a Single Decision (Alternate History)

    Could you possibly include a map of Eastern Europe to show Slavic "Holdings" around 1010 AD / 400 AH? And is Hegira the time when Muhammad received the Quaran?
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    Take care of your vegetation

    HM: Urainium has the lowest "Disappearance Probability", (100, I think) meaning that it shuffles around a lot. By contrast, Iron has, what 400? 800? and stays around a lot more often than not. Before you get Fission, Uranium stays put. Once you do, though...
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    By a Single Decision (Alternate History)

    Seing as how Islam is in this timeline the forebearer of inter-continental exploration, (as Christianity was IRL) could you also set time to how they would set time, as in 1000 AD / ??? Mohammed Era? (And what event and Christian Year would that be?)
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    By a Single Decision (Alternate History)

    Just to ask, (because I'm actually formulating ideas for a "New World Discovery" Mod based on this,) what are the 3 South American Civs down there? I'm assuming that the Northernmost one is the Moche?
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    Improvements

    A little note here. One of the things that isn't used in the Standard game is the +50% Happiness on Improvements flag. In the Mod I'm developing on the side, I'm going to have that flag checked for my Theater (1 Happy otherwise) as well as the Shakespeare's Great Wonder. It offers an...
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    The Spanish Reconquista (RCQ)

    Er... could you just have Almoravids "Skip 1st Turn"? Or does the Locked War make this unviable?
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    By a Single Decision (Alternate History)

    About the right time for a couple of Scenarios? (One on the mainland, and an alternate "Mesoamerican" Scenario after the Pre-Classical period.) Also, the disowning of the Khyzar Prince might be another "By a Single Decision" moment.
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    Scenario Preview - The Desert and the Mountain

    Actually, the Civil War mechanic is quite an interesting one. Much bettern than Generic inter-Governmental Anarchy of 1d8+1 turns or the "Sudden dissapearance" of half of civilization should Kings or enough cities fall... (Non-viability as a Civ I can understand, but outright disappearance?)...
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    Quick question

    I guess the answer to InFlux's question is "No", then? (Lethals may make it more likely, but to my knowledge it is untested. And in any case, it isn't a guarantee.) I just had a thought... what if you could only do "Precission Bombard" and not the "Standard" Bombard...
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    2 Types of Farms: Yes, it can be done!

    Not if you disable the "Plant Forest" Worker Action for Tundra... (The Worker Job dialogue in the Terrain page of the Editor, set from Plant Forest to None.) EDIT: It might be hardcoded against "foresting" hills at least the terrain overlay, but given that I was able to irrigate hills in an...
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    Scenario Preview - The Desert and the Mountain

    Personally, I would rather give it a King (or Queen as the case may be). The problem there is that you'd have to give the other Civs Kings too, right? But still, put down the Rebel Leader, put down the rebellion. (Then again, you lose all Rebel cities. Darned Regis mechanics...) Which...
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    A Scenario Idea: Can any of you vets put your 2 cents in?

    Not sure about that terrain problem, but a quick suggestion Re: Alliances: Try to have only 3 Cannanite Civs and put each in a 1-civ Alliance. That way, you could put the Hebrews in a locked-War with all 3, yet these 3 can still make war amongst themselves in the AI moves them. Hebrews: At...
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    Reducing corruption for the computer with editor.

    Did you reduce it to 0% in all levels? If so, then disregard what follows here: Try reducing the corruption in the dificulty level that the computer uses. This level is under the General Settings tab: Art. Intel, Default Difficulty. (As a test, reduce the "Regent" corruption level to...
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    How can I make civs not advace to next age?

    Well, now we know that we can put in techs for specific civs for advancement. So on Rhye's of Civ, as an example, Chirstianity/Islam/Buddahism/Jewish Monotheism can now be Required Techs, rather than Not-Required. (That would be a good way of testing this hypothesis). Actually, do what...
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    Editor problems

    The following could be another reason, depending on the circumstances: I tried to place a few cities in one of my experimental mods, but some didn't show. The problem there was that the overlay terrain (Forest) was buildable, and yet the base terrain (in that case Tundra) was not. This...
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    A Scenario Idea: Can any of you vets put your 2 cents in?

    In the Bible, 2 and a half tribes settled East of the Jordan. So you could have Deserts be unsettleable, and have 3 Settlers to represent these Eastern Tribes. Of course, the problem then becomes having to save Josh for a Palace Jump. I would've recomended having a resource required for the...
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