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  1. Randall_Flagg

    Poor A.I should lower the metacritic score.

    You are mistaken. There have been people with the press copy who have railed about the AI.
  2. Randall_Flagg

    Strategic raw materials and the number of units.

    What would be the reason for that? I mean real world reason, we do not train our soldiers at only one base.
  3. Randall_Flagg

    What will "beating the game" involve for you?

    That day, it finally kicks in and I come in 2nd place on an MP game. 1st is out of the question for the likes of me.
  4. Randall_Flagg

    TotalBiscuit thinks the AI is good. and i'm now willing to believe it...

    I am very late to the whole Youtube/twitch thingie.. That being said, I watched TB a few years back, not ever watched again. Having seen you say he said he thinks this AI is good, based on the press release makes understand my decision was 100% right. There is not enough data to come to...
  5. Randall_Flagg

    So what are everyone's plans for launch night/day

    Starting Thursday, I will be watching all the suckups, I mean people who got the game unlocked Thursday.... This will continue through Friday, after work, I will set down at my desk, load up game and only move when hunger, thirst or bodily function force me to move. I plan to stay in that...
  6. Randall_Flagg

    Fog of War thoughts

    I think it is ugly, poorly thought out, and who ever thought of it as well as who Okayed it should be fired.
  7. Randall_Flagg

    Encampments ?

    I think 25% exp bonus is more than enough reason to build at least one.
  8. Randall_Flagg

    Natural Allies/Enemies guessing

    Not quite sure we see AI lovesfest over and over, we at least should not. The hidden agenda should be able to stop this. That as far as I know will change every game.
  9. Randall_Flagg

    What's the first mod you want?

    Not sure we can even mod it, but, the new movement will become so tedious after one game, it will need to be modded or barbs turned off.
  10. Randall_Flagg

    Controlling CS army : great strategy evolution

    Unless they change it before release that is a big no on upgrading. As seen in Marb's LP.
  11. Randall_Flagg

    Disable CS and huts

    So, relax, even if the game does not ship with these options,*very doubtful that Firaxis will not add this in* a mod can and will be made on day 1. :)
  12. Randall_Flagg

    Would you change this start location?

    *smiles* That was one of the most painful starts of all the video's I seen.
  13. Randall_Flagg

    TotalBiscuit thinks the AI is good. and i'm now willing to believe it...

    I have watched many, many hours of the media release, I have seen nothing to suggest the AI on prince level will give even the lower than average player a challenge. It really seems like a Settler setting for learning. Our only hope is they at least get MP done right from the get go. That...
  14. Randall_Flagg

    Non-male Civfanatics Can Has Poll?

    http://www.escapistmagazine.com/articles/view/video-games/issues/issue_17/109-OMG-Girlz-Don-t-Exist-on-teh-Intarweb-1 On the polls, it is an option when you make a new thread.
  15. Randall_Flagg

    The only thing worse than losing a wonder by one turn...

    I have always found that founding the 7th and last religion was worse then losing a wonder.
  16. Randall_Flagg

    What topic do you most want addressed in future Livestreams?

    I would love to see the AI in action on the hardest level.
  17. Randall_Flagg

    Quick Question on Number of Civ's You Play per Game

    Huge maps I play 20 civs and 20 CS. It seems more natural then 12 for me. To be fair here, it is very rare I would ever build more then 3 cities.
  18. Randall_Flagg

    who do you feel guilty about destroying?

    Isabella is the only one I feel guilty about. That has more to do with civ 4 though. Polynesia is almost always my enemy. He always founds a religion, and never follows through on his promise to send his missionaries and prophets elsewhere. 99% of my wars are because of that, I give them...
  19. Randall_Flagg

    Seeding: opening strategies

    Polystralia: +1 possible trade route from every city that can establish a trade route Engineers: +2 Production in ever City Tectonic Scanner: No technology is needed to see Petroleum, Geothermal and Titanium resources Laboratory: Being with the Pioneering technology (allows settlers and...
  20. Randall_Flagg

    How Civ is fun ?

    Amazing how 2 people can play the same game and not see the game in the same way. Very little in your essay is true for me. Kudos for writing all that up though. I am sure there will be many who agree with and disagree with you. Should be a fun conversation for sure.
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