Distances for UHV conditions in RAND are calculated on one axis only. The highest distance on the x or y axis will be taken into account as the distance between two cities (normally a city and the current capital). If you found a city 7 tiles east, 4 north from Moscow, distance will be 7 and it...
When a city is holy city for more than one religion, it almost always happens that it "loses" the holic trait for the second religion. This happens in particular with Delhi and Jerusalem because they are likely (the first VERY likely) to have 2 religions. It may happen also with a Chinese city...
- "Be the first to found a city in the new world". Apparently it's always checked, even if you aren't the first.
- hammer cost for Babylon settler (41) is at least two third less expensive than other ancient civs. A worker costs more for Babylon than a settler :rolleyes:
what do you think of giving a free granary and harbor (and maybe state religion or something else) to all cities founded under the Resettlement civic ? To make it a bit more interesting and to help ancient civs found new cities later in the game.
Here's my idea on specialists:
Specialist (Civ4 default) - Bonus - Great Person - Bonus - GP Special Action
Serf (worker) - +1 :hammers:
Diplomat, Merchant & Artist: same as Civ4 (except for Scotland yard, no idea yet)
Priest (priest) - +2 :science: , +1 :hammers: - Bishop - +5...
so how do you deal with the fact that you can't defend (and yes I mean defend, not attack) improvements once the wonder is built ?
Since the wonder forces you to always attack, even if perhaps you play a defensive civ, it seems to me that it does more harm than help.
Just wanted to say that I installed the Zoroastrianism modmod by Umarth (minus the python file) and it works perfectly. I think it makes definitely more sense than Judaism now that Jerusalem isn't on the map and Persians are likely to found this religion.
Varietas Delectat from LoneWolf also...
was this introduced with the latest patch or before without me realizing it ? I didn't see it in the 3.17 changelog. Btw, this change might change (positively) the luck with some UHV strategies...
- To the people still in their right minds: stop replying to bumped threads, you only contribute to further bump them.
- To the people who bump 2 years old threads: if you want to discuss something just open a new thread. Normally replying to an existing thread is preferrable, but not when the...
I really wanted to congratulate with the staff because FFH2 is getting quite polished again after the shift to BtS. I won't go on listing the many positive changes in the last version, but I wanted to comment on some things that still need improvement, and a couple of bugs. In order of...
Just to correct one of the many mistakes of the closed post: you CAN be a vassal of a human player in a multiplayer game. That's all, thank you for partecipating.
I'm having lots of problems with this category lately and I don't understand where I'm failing.
According to wiki these are the elements to take into consideration:
Foreign category
Defensive pacts ++
Open borders +
Unstable neighbour when you're stable -
Having a vassal -/+
Number of...
Hi all,
I thought with the advent of Nationalism I would be able to grant indipendance to cities that do not belong to my civ's historical area, but it didn't happen. What are the conditions for this to happen ?
this is an historical aspect that completely fails in RFC.
3 of the 4 Khanates of the Mongolian Empire adopted Islam as state religion and the 4th (with core in modern day Monoglia) Buddhism. Today, Mongolians are vastly Buddhist. None of these 2 religions usually spreads to Mongolia though...
I played it twice now (one with Jet, Memdee my wife and I and the other only in the family) and it seems that the date progress is somehow too slow since Communism shows up during the sixteenth century... can it possibly be wrong or ... ?
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