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    Rhye's of Civilization - the fastest loading mod Expanded

    Hooray, another sail question! The East India Company was a military force in its own right. It operated a huge number of ships and transported goods in large fleets. Anything small (a lone privateer) didn't have a chance against the merchant vessels as some of them carried as many as 50...
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    Rhye's of Civilization - the fastest loading mod Expanded

    Hi again, Finally a quick post. I think you guys are doing a great job and it probably doesn't really matter which way you go with all the different kinds of ships. You have to fit a snapshot of shipping history into a game that requires stats and images to represent a battle. It is...
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    Rhye's of Civilization - the fastest loading mod Expanded

    Okay. The Dreadnoughts were not the first entirely metal ships or even the first metal battleships. The Japanese defeated Russia in 1901 with a huge metal battleship duel. The key difference at that point was explosive ammunition finally meant that the shells could penetrate the metal hulls...
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    Rhye's of Civilization - the fastest loading mod Expanded

    SoL, Ironclad, Dreadnaught, Battleship were all battle ships. I think they should be in the same upgrade line. Do you think the Age of Sail questions should be settled as a seperate issue to the Civil War era questions? Ironclads would've been slower than SoL, no better in firepower but...
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    Rhye's of Civilization - the fastest loading mod Expanded

    Hi again. Firstly I want to say how much I respect what is happening at this forum. Trying to make things historical is really a completely unique idea in gaming and it is great that players will have the choice to play something historical for once. I have a lot of points to make about...
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    Rhye's of Civilization - the fastest loading mod Expanded

    Hi everyone, I am a Procrastinator's friend who is just a little bit passionate about sailing and especially the great era of sailing naval combat. (note after posting: this is very long to I have highlighted relevant bits) It is hard to start talking about such a broad topic but I will...
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